Less likely to suffer stagger effect when attacked. Invalid when the attack comes from a boss or player. Higher resistance when more enemy units are nearby. Chance to increase Physical Defense by 2% for 5 seconds when attacked, stacking up to 5 times.
Stamina consumption is further reduced by 20% (sprinting and charged skills receive an additional 10% reduction). Direct critical rate upon resolution increases by 1.5%, with an additional 1.5% when targeting boss units.
Comments
—Compare status effects · Page 92 | Where Winds Meet Database