- Max stacks
- 1
- Duration
- ∞
When a Charged Skill is Critical or Affinity, if the target is a player, reduces their Endurance by 10; if the target is a boss, restores 10 Endurance. This effect can only trigger once per 20 seconds.
Charged Skill DMG Reduction
Increases damage dealt by charged attacks by 10%.
Increases Charged Skill damage by 20%.
Increases the impact of the next Fleeting Clouds Charged Skill.
Unable to control; forced to move
When Liangzhou units are hit by damage involving [Divinecraft: Water], they gain the Chill effect, increasing damage taken from such attacks by 5%. At 5 stacks, they become Frozen.