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Details
Max stacks
1
Duration
∞
Increases Charged Skills' damage against bosses (including players with less than 60% Endurance) by 10%. When a Charged Skill is Critical or Affinity, if the target is a player, reduces their Endurance by 10; if the target is a boss, restores 10 Endurance. This effect can only trigger once per 20 seconds. When dealing damage with a Charged Skill, if the target is a player, increases the damage by 1% for every 10 Endurance between you and the target, up to 10%; if the target is a boss, deals bonus damage based on the Endurance you have consumed: 1% bonus damage for every 10 Endurance consumed, up to 10%.

Buffs

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Arhat Heartguard

Max stacks
1
Duration
∞

Main Buff - Generates a shield when HP below certain percentage

Armor of Protection

Max stacks
1
Duration
∞

Become immune to Qi Depletion once and restore half of Qi. Cooldown: 300 seconds.

Armor of Resilience

Max stacks
1
Duration
∞

Become immune to a single instance of damage exceeding 10% of Max HP. Cooldown: 180 seconds.

Armor of Revival

Max stacks
1
Duration
∞

Become immune to Qi Depletion once and fully restore all Qi. Cooldown: 180 seconds.

Armor of Revival

Max stacks
1
Duration
8s

Immune to Qi damage while the shield is active.

Comments

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Compare status effects · Page 12 | Where Winds Meet Database