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Details
Max stacks
1
Duration
∞
For Nameless Sword Art, when out of combat, during Chi Shield duration, and within 5 seconds of releasing Retreat Has Its Method sword energy or Multiple Sword Energies, completing the second stage charge of the Charged Skill No Place to Call Home allows you to additionally fire multiple sword energies. When firing multiple sword energies, you can consume extra Stamina to increase damage, 1% per point of Stamina, up to 20%. For 5 seconds after the sword energy hits a target, Sword Energy damage you deal to them is increased by 5%. Consecutive hits can stack this effect, up to 15%. If the target is a non-player unit, during their Spirit Depletion, each stack of Sword Energy damage increase is raised to 8%. When stacked to three layers, the maximum increase is 24%.

Buffs

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Transport

Max stacks
1
Duration
∞

Unable to cast Lightness Skill

Trap

Max stacks
1
Duration
∞

Trap

Max stacks
1
Duration
5s

Trapped Beast

Max stacks
1
Duration
∞

When HP falls below 30% after taking damage, triggers Cornered Beast: Generates a shield that absorbs damage equal to 40% of Max HP. While the shield is present, increases healing received by 20%. This effect lasts 4 seconds and can be triggered once every 300 seconds.

Trapped Beast

Max stacks
1
Duration
∞

Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 30% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds.

Trapped Beast

Max stacks
1
Duration
∞

Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds.

Trapped Beast

Max stacks
1
Duration
∞

Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds. While the shield is present, increases healing received and effect of medicine by 20%.

Trapped Beast

Max stacks
1
Duration
∞

Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds. While the shield is present, increases healing received and effect of medicine by 20%.

Trapped Beast

Max stacks
1
Duration
∞

Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds. While the shield is present, increases healing received and effect of medicine by 20%. If the shield is destroyed before expiry, reduces its cooldown by 120 seconds.

Trapped Beast

Max stacks
1
Duration
∞

Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds. While the shield is present, increases healing received and effect of medicine by 20%. If the shield is destroyed before expiry, reduces its cooldown by 120 seconds.

Trauma

Max stacks
1
Duration
1s

Trauma

Max stacks
1
Duration
1s

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Compare status effects · Page 262 | Where Winds Meet Database