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Details
Max stacks
1
Duration
∞
[Nameless Sword's] Charged Skill, [Vagrant Sword], can unleash multiple additional sword energy attacks at the 2nd charging stage when you are not in combat, have a Qi shield present, as well as within 5 seconds after unleashing the sword energy of [Shadow Step] or the multiple sword energy attacks of Vagrant Sword. You can consume bonus Endurance to increase the sword energy's damage; each Endurance increases damage by 1%, up to 20%. For 5 seconds after the sword energy hits a target, your sword energy deals 5% more damage to the target. Consecutive hits can stack this effect up to 15%. If the target is a non-player unit, while they are Exhausted, each stack of sword energy damage bonus is increased to 8%, up to 24% bonus at three stacks. Firing multiple sword energy attacks triggers the Energy Surge effect: Immediately restores 20 Endurance, and within 5 seconds, you can unleash one multiple sword energy attack without charging. Energy Surge has an initial cooldown of 20 seconds. Each time a sword energy attack hits a boss unit for the first time, this cooldown is reduced by 1 second, up to a max reduction of 8 seconds.

Buffs

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Bellstrike Effect

Max stacks
1
Duration
∞

Increases Min Bellstrike Attack by {MIN_PRO_ATK_A}.

Bellstrike Effect

Max stacks
1
Duration
∞

Increases Max Bellstrike Attack by {MAX_PRO_ATK_A}.

Bellstrike Weakness Exposed

Max stacks
1
Duration
5s

[Bellstrike Weakness] has been exposed. If 3 different [Attribute Weaknesses] are exposed at the same time, [Weakness Vulnerability] is triggered, increasing damage taken by 20% for 15 seconds.

Berserk

Max stacks
1
Duration
6s

Berserk

Max stacks
1
Duration
60m

When Killing Intent is defeated, Five Remnants' Attack greatly increases.

Berserk

Max stacks
1
Duration
∞

Reduces HP and Qi damage by a certain amount

Beware of the blackjack

Max stacks
1
Duration
5m

Your sixth sense as a Mohist Hill Disciple tells you someone is sneaking up with a blackjack.

Bewilderment - Tier 1

Max stacks
1
Duration
15s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 2

Max stacks
1
Duration
20s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 3

Max stacks
1
Duration
25s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 4

Max stacks
1
Duration
30s

Enter Bewilderment state temporarily, losing control of the body.

Beyond the Chill

Max stacks
1
Duration
∞

After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.

Beyond the Chill

Max stacks
1
Duration
∞

Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Removed upon leaving combat.

Beyond the Chill

Max stacks
1
Duration
∞

After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.

Big Bun

Max stacks
1
Duration
30m

Gain 10% DMG Reduction when an HP shield is present. When the shield expires, convert 200% of the remaining shield into HP.

Binding

Max stacks
1
Duration
6s

Binding. Take HP damage over time

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Compare status effects · Page 28 | Where Winds Meet Database