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Details
Max stacks
1
Duration
∞
[Nameless Sword's] Charged Skill, [Vagrant Sword], can unleash multiple additional sword energy attacks at the 2nd charging stage when you are not in combat, have a Qi shield present, as well as within 5 seconds after unleashing the sword energy of [Shadow Step] or the multiple sword energy attacks of Vagrant Sword. You can consume bonus Endurance to increase the sword energy's damage; each Endurance increases damage by 1%, up to 20%. For 5 seconds after the sword energy hits a target, your sword energy deals 5% more damage to the target. Consecutive hits can stack this effect up to 15%. If the target is a non-player unit, while they are Exhausted, each stack of sword energy damage bonus is increased to 8%, up to 24% bonus at three stacks. Firing multiple sword energy attacks triggers the Energy Surge effect: Immediately restores 20 Endurance, and within 5 seconds, you can unleash one multiple sword energy attack without charging. Energy Surge has an initial cooldown of 20 seconds. Each time a sword energy attack hits a boss unit for the first time, this cooldown is reduced by 1 second, up to a max reduction of 8 seconds.

Buffs

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Blind

Max stacks
1
Duration
8s

Blinded, visibility greatly reduced

Blind

Max stacks
1
Duration
10s

Blind

Blocked - Low

Max stacks
1
Duration
∞

Movement speed reduced by 30% when obstructed by enemies.

Blood Loss

Max stacks
1
Duration
8s

Gradually losing HP.

Blood Nirvana

Max stacks
1
Duration
5m

For 5 minutes, increases damage against enemy Human Shield by 20%, increases allies' damage by 50%, and reduces respawn time by 30% for all.

Blood Nirvana

Max stacks
1
Duration
5m

For 5 minutes, increases damage against enemy Human Shield by 20%, increases allies' damage by 50%, and reduces respawn time by 30% for all.

Blood Pact

Max stacks
1
Duration
18s

Afflicted by Blood Pact. Healing can dispel the curse. Once healed sufficiently, the remaining duration grants a 33% damage boost.

Blood Sacrifice

Max stacks
1
Duration
18s

Afflicted by Blood Sacrifice. The curse can be removed through healing. Upon receiving enough healing to meet the requirement, the remaining duration of Blood Sacrifice will grant a 25% damage increase.

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Compare status effects · Page 31 | Where Winds Meet Database