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Details
Max stacks
1
Duration
∞
Reduces the required combo number to gain [Heavenquaker Spear's] Martial Arts Skill buff from 5/10 to 4/8. Hitting a unit with Bleed effect from you has a 60%/70%/80%/90%/100% chance to increase the combo count by 1 based on the number of Bleed stacks. Increases the duration of all buffs by 3 seconds. Sober Sorrow deals 10% more damage; while casting it, you gain 60% DMG Reduction and high interruption resistance. When the combo count reaches 10, gain the Raging Waves effect: Damage increases by 25%, and Special Skill Sweep All restores HP equal to 20% of the damage dealt. When Sober Sorrow hits the same target 5 times within 3 seconds, it applies 1 stack of Soul-Shaken, and 15 seconds of Wine Gu: Increases all damage taken from the source of the effect by 5%.

Buffs

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Breaking Point

Max stacks
1
Duration
∞

Hitting Exhausted enemies with a Critical Hit gains a stack of Disintegration for 3 seconds, stacking up to 3 times. Each stack grants 5 Physical Penetration and increases Critical DMG Bonus by 5%.

Breaking Point

Max stacks
1
Duration
∞

Hitting Exhausted enemies with a Critical Hit gains a stack of Disintegration for 5 seconds, stacking up to 3 times. Each stack grants 5 Physical Penetration and increases Critical DMG Bonus by 5%.

Breaking Point

Max stacks
1
Duration
∞

Hitting Exhausted enemies applies 1 stack of Disintegration for 5 seconds, stacking up to 3 times. Each stack grants 5 Physical Penetration and increases Critical DMG Bonus by 5%.

Breaking Point

Max stacks
1
Duration
∞

Hitting Exhausted enemies applies 1 stack of Disintegration for 5 seconds, stacking up to 5 times. Each stack grants 5 Physical Penetration and increases Critical DMG Bonus by 5%.

Breaking Point

Max stacks
1
Duration
∞

Triggering a Perfect Dodge grants 5 stacks of Disintegration. This effect may trigger once every 15 seconds.

Breakthrough

Max stacks
1
Duration
12s

Increases Charged Skill damage by 30% and removes the Endurance cost of charging

Breeze

Max stacks
1
Duration
6s

Generate a shield that absorbs HP damage. While the shield is active, gain immunity to Qi damage.

Bright Light Enhancement

Max stacks
1
Duration
30s

Enhanced by Bright Light, increasing HP damage and healing dealt by 20% for 30 seconds

Bright Moon

Max stacks
1
Duration
10s

Increases Qi damage taken by 20%

Bright Moon

Max stacks
1
Duration
10s

Increases Qi damage taken by 20%

Comments

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Compare status effects · Page 35 | Where Winds Meet Database