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Details
Max stacks
1
Duration
∞
Grants 2 charges to Inkwell Fan's move Spring Empties the Mountains but increases its cooldown by 3 seconds. Returning to the original location via water clone reduces the cooldown by 3 seconds and increases Movement Speed by 20% for 3 seconds. If you hit a target but fail to knock it airborne, increases the damage of the next Spring Empties the Mountains within 15 seconds by 30% and reduce its cooldown by 3 seconds. After returning to the original location via water clone, increases the charging speed and tornado's Movement Speed of next Light Attack Charged Skill within 3 seconds by 50%. Upon hitting a target and successfully launching it airborne or applying Lingering Bone, immediately refunds 2 seconds of cooldown and resets Moonrise Startles Spring cooldown. For 3 seconds, each Heavy Attack follow-up hit on this target reduces Spring Empties the Mountains cooldown by 1 second. The above effects can only trigger once per second.

Buffs

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Vulnerable

Max stacks
1
Duration
10s

Increases damage taken by 40%

Vulnerable

Max stacks
10
Duration
∞

Vulnerability can stack up to 10 times during this time

Vulnerable

Max stacks
1
Duration
12s

Vulnerability During This Time

Vulnerable

Max stacks
5
Duration
5s

Fires a mystic orb to the nearest player every 3 seconds, dealing damage and making them Vulnerable for 5 seconds (stacking up to 5 times, 10%/30%/60%/100%/150% Vulnerable at 1/2/3/4/5 stacks)

Vulnerable

Max stacks
1
Duration
20s

Becomes vulnerable and increases damage taken by 10% during this time

Vulnerable

Max stacks
1
Duration
8s

Increases damage taken by 20%.

Vulnerable

Max stacks
1
Duration
8s

Increases damage taken by 15%.

Vulnerable

Max stacks
1
Duration
20s

Increases HP damage taken by 30% for 20 seconds.

Vulnerable

Max stacks
3
Duration
20s

Increases damage taken by 5%, stacking up to 3 times.

Vulnerable

Max stacks
1
Duration
60s

Increases HP and Qi damage taken by 20%

Vulnerable

Max stacks
1
Duration
5m

Increases HP and Qi damage taken by 30%

Vulnerable

Max stacks
1
Duration
6s

Increases damage taken by 20%.

Vulnerable

Max stacks
8
Duration
8s

Each stack increases damage taken by 3%.

Vulnerable

Max stacks
1
Duration
3s

Increases damage taken by 10%.

Vulnerable

Max stacks
1
Duration
5s

Increases damage taken by 12%.

Vulnerable

Max stacks
1
Duration
8s

Increases damage taken by 5%.

Vulnerable

Max stacks
8
Duration
8s

Increases damage taken by 2.5%, stacking up to 8 times.

Vulnerable

Max stacks
10
Duration
8s

Increases damage taken by 3%, stacking up to 10 times.

Vulnerable

Max stacks
1
Duration
8s

Increases damage taken by 12%.

Vulnerable

Max stacks
1
Duration
10s

Increases damage taken by 15%.

Vulnerable

Max stacks
4
Duration
8s

Damage taken increased by 2.5%, stacks up to 4 times.

Vulnerable

Max stacks
5
Duration
8s

Damage taken increased by 3%, stacks up to 5 times.

Vulnerable

Max stacks
1
Duration
10s

Increases damage taken by 10%.

Comments

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Compare status effects · Page 270 | Where Winds Meet Database