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Details
Max stacks
1
Duration
∞
Moving a distance exceeding 15 meters within 3 seconds grants 3 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.

Buffs

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Super Armor

Max stacks
1
Duration
6s

Super Armor: Become immune to most stagger effects and increase HP damage of attacks by 20%

Super Armor

Max stacks
1
Duration
1s

Immune from crowd control effects and most stagger effects after being hit

Super Armor

Max stacks
1
Duration
0.9s

Immune to most stagger effects after being hit

Super Armor

Max stacks
1
Duration
1.3s

Immune to most stagger effects after being hit

Super Armor

Max stacks
1
Duration
2s

Immune to most stagger effects after being hit

Super Armor

Max stacks
1
Duration
1.2s

Immune to most stagger effects after being hit

Super Armor

Max stacks
1
Duration
∞

Test - Hyper Armor

Super Armor

Max stacks
1
Duration
∞

Test - Hyper Armor

Super Armor

Max stacks
1
Duration
2s

Immune to most stagger effects after being hit

Super Armor

Max stacks
1
Duration
0.35s

Immune to most stagger effects after being hit

Super Armor

Max stacks
1
Duration
2s

Immune to most stagger effects after being hit

Comments

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Compare status effects · Page 243 | Where Winds Meet Database