- Max stacks
- 2
- Duration
- 300m
Compare status effects
Buffs
Riptide Reflex
- Max stacks
- 1
- Duration
- ∞
Martial Skill Chi Damage dealt to targets afflicted with your own Crowd Control or Erosion effects is increased by 10%.
Riptide Reflex
- Max stacks
- 1
- Duration
- ∞
Hitting an enemy with a control skill reduces the current Martial Art Skill's cooldown by 2 seconds. This effect may trigger once every 5 seconds.
Riptide Reflex
- Max stacks
- 1
- Duration
- ∞
When a Martial Skill hits a target afflicted with your own Crowd Control or Erosion effect, you gain the Bone Shaving effect for 3 seconds. When gaining the Bone Shaving effect, HP damage dealt by Martial Skills is increased by 10%. Stacks up to 3 times.
Rising Momentum
- Max stacks
- 10
- Duration
- 5s
A successful deflection increases the HP damage dealt by 2% for a short period, stacking up to 10 times.
River Deity - Mark Buff
- Max stacks
- 1
- Duration
- ∞
Deal increased damage and healing in the battle against River Deity in Online Mode.
River Deity - Path of the Hero Talent 1
- Max stacks
- 3
- Duration
- ∞
Deal increased damage and healing in the battle against River Deity in Online Mode.
River Deity - Path of the Hero Talent 2
- Max stacks
- 3
- Duration
- ∞
Players deal increased damage to River Deity's shield during Thousand Tides.
River Deity - Path of the Hero Talent 3
- Max stacks
- 3
- Duration
- ∞
Take reduced damage from the water circles produced by Crushing Tide in the battle against River Deity in Online Mode.
River Dragon
- Max stacks
- 1
- Duration
- ∞
River Dragon
- Max stacks
- 1
- Duration
- ∞
River Flow
- Max stacks
- 1
- Duration
- 12s
Increases HP damage dealt by 20%
River Flow
- Max stacks
- 1
- Duration
- 5s
Increases HP damage dealt by 100%
Robust
- Max stacks
- 1
- Duration
- 10s
Reduces the chance to get ill by 10%.
Rock Explosion Vulnerability
- Max stacks
- 1
- Duration
- 10s
Struck by a rock explosion, significantly increasing damage taken from subsequent rock explosions.
Rock Solid
- Max stacks
- 1
- Duration
- ∞
Stormbreaker Spear's Charged Skill, Bloodbath on All Sides, gains 1% bonus DMG Reduction per stack and has its duration extended by 3 seconds. This skill no longer damages yourself when your HP is below 40%.
Rock Solid
- Max stacks
- 1
- Duration
- 1s
Rock Solid
- Max stacks
- 1
- Duration
- ∞
Increases the DMG Reduction of Stormbreaker Spear's Martial Art Skill by 20% after taunting a boss unit, and by 5% after taunting a non-boss unit, up to 20% in total. While the DMG Reduction is active, reduces all damage dealt by 10%,
Rock Solid
- Max stacks
- 1
- Duration
- ∞
Increases the DMG Reduction of Stormbreaker Spear's Martial Art Skill by 20% after taunting a boss unit, and by 5% after taunting a non-boss unit, up to 20% in total. While the DMG Reduction is active, reduces all damage dealt by 10%. Reduces the cooldown of Martial Art Skill by 4 seconds.
Rock Solid
- Max stacks
- 1
- Duration
- ∞
Increases the DMG Reduction of Stormbreaker Spear's Martial Art Skill by 20% after taunting a boss unit, and by 5% after taunting a non-boss unit, up to 20% in total. While the DMG Reduction is active, reduces all damage dealt by 10%. Reduces the cooldown of Martial Art Skill by 4 seconds. Increases damage by 5% when attacking a taunted unit.
Rock Solid
- Max stacks
- 1
- Duration
- ∞
Increases the DMG Reduction of Thunderspire's Martial Art Skill by 25% after taunting a boss unit, and by 5% after taunting a non-boss unit, up to 25% in total. While the DMG Reduction is active, reduces all damage dealt by 10%. Reduces the cooldown of Martial Art Skill by 4 seconds. Increases damage by 5% when attacking a taunted unit.
Rock Solid
- Max stacks
- 1
- Duration
- ∞
Increases the DMG Reduction of Stormbreaker Spear's Martial Arts Skill by 25% after taunting a boss unit, and by 5% after taunting a non-boss unit, up to 25% in total. While the DMG Reduction is active, all damage dealt is reduced by 10%. The cooldown of Martial Arts Skill is reduced by 4 seconds. Attacking a taunted unit increases damage by 5%. While DMG Reduction is active, hitting a target recovers HP based on the Battle Will consumed by that skill (2% HP per bar of Battle Will consumed; this effect only triggers once when a single skill hits the same target multiple times, and can only trigger on up to five targets).
Rock Solid
- Max stacks
- 4
- Duration
- 12s
Each stack reduces damage taken by 5%, stacking up to 4 times.
Rock Solid
- Max stacks
- 5
- Duration
- 12s
Each stack reduces damage taken by 5%, stacking up to 5 times.
Rodent Hunt
- Max stacks
- 1
- Duration
- 20s
Deals damage equal to 30% of all damage the rodents dealt to the target during Rodent Hunt's duration.