- Max stacks
- 2
- Duration
- 300m
Compare status effects
Buffs
Transformation
- Max stacks
- 1
- Duration
- ∞
Transformation
- Max stacks
- 1
- Duration
- ∞
Transformation
- Max stacks
- 1
- Duration
- ∞
Transformation
- Max stacks
- 1
- Duration
- ∞
Transformation
- Max stacks
- 1
- Duration
- ∞
Transformation
- Max stacks
- 1
- Duration
- 3s
Transformation
- Max stacks
- 1
- Duration
- ∞
Transformation
- Max stacks
- 1
- Duration
- ∞
Transformation
- Max stacks
- 1
- Duration
- ∞
Transformation Test
- Max stacks
- 1
- Duration
- —
Transition to Phase 2 HP Lock
- Max stacks
- 1
- Duration
- ∞
Transition to Phase 2 HP Lock
- Max stacks
- 1
- Duration
- ∞
Transport
- Max stacks
- 1
- Duration
- ∞
Unable to cast Lightness Skill
Trap
- Max stacks
- 1
- Duration
- ∞
Trap
- Max stacks
- 1
- Duration
- 5s
Trapped Beast
- Max stacks
- 1
- Duration
- ∞
When HP falls below 30% after taking damage, triggers Cornered Beast: Generates a shield that absorbs damage equal to 40% of Max HP. While the shield is present, increases healing received by 20%. This effect lasts 4 seconds and can be triggered once every 300 seconds.
Trapped Beast
- Max stacks
- 1
- Duration
- ∞
Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 30% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds.
Trapped Beast
- Max stacks
- 1
- Duration
- ∞
Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds.
Trapped Beast
- Max stacks
- 1
- Duration
- ∞
Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds. While the shield is present, increases healing received and effect of medicine by 20%.
Trapped Beast
- Max stacks
- 1
- Duration
- ∞
Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds. While the shield is present, increases healing received and effect of medicine by 20%.
Trapped Beast
- Max stacks
- 1
- Duration
- ∞
Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds. While the shield is present, increases healing received and effect of medicine by 20%. If the shield is destroyed before expiry, reduces its cooldown by 120 seconds.
Trapped Beast
- Max stacks
- 1
- Duration
- ∞
Taking damage while HP is below 30% triggers Cornered Beast, generating a shield that absorbs damage up to 40% of Max HP. This effect lasts 4 seconds and can trigger once every 300 seconds. While the shield is present, increases healing received and effect of medicine by 20%. If the shield is destroyed before expiry, reduces its cooldown by 120 seconds.
Trauma
- Max stacks
- 1
- Duration
- 1s
Trauma
- Max stacks
- 1
- Duration
- 1s