- Max stacks
- 1
- Duration
- ∞
Compare status effects
Buffs
NPC Disappears
- Max stacks
- 1
- Duration
- 20s
Number of Interacted Treasure Chests
- Max stacks
- 3
- Duration
- ∞
Nuo Dance Mask
- Max stacks
- 1
- Duration
- ∞
Nurturing
- Max stacks
- 3
- Duration
- 3s
Increases healing received by 2%, stacking up to 3 times. Duration is refreshed upon stacking.
Nurturing
- Max stacks
- 3
- Duration
- 6s
Increases healing received by 2%, stacking up to 3 times. Duration is refreshed upon stacking.
Nurturing
- Max stacks
- 6
- Duration
- 6s
Increases healing received by 2%, stacking up to 6 times. Duration is refreshed upon stacking.Increases healing received by 2%, stacking up to 6 times. Duration is refreshed upon stacking.
Obsession
- Max stacks
- 4
- Duration
- ∞
Obsession Max Mark
- Max stacks
- 1
- Duration
- ∞
Obsidian Armor
- Max stacks
- 1
- Duration
- ∞
Tenacity reduces HP damage taken by 5%. Taking a hit under Tenacity grants Obsidian Armor for 5 seconds: Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%, stacking up to 5 times.
Obsidian Armor
- Max stacks
- 5
- Duration
- 5.1s
Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%.
Obsidian Armor
- Max stacks
- 1
- Duration
- ∞
Tenacity reduces HP damage taken by 5%. Taking a hit under Tenacity grants Protection for 5 seconds: Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%, stacking up to 5 times.
Obstruct
- Max stacks
- 1
- Duration
- ∞
Obtain Battle Will
- Max stacks
- 1
- Duration
- 60m
Oil Lamp_Medium
- Max stacks
- 1
- Duration
- ∞
Oil Lamp_Strong
- Max stacks
- 1
- Duration
- ∞
Oil Lamp_Weak
- Max stacks
- 1
- Duration
- ∞
Once
- Max stacks
- 1
- Duration
- 2s
Once
One Shot Kill
- Max stacks
- 1
- Duration
- ∞
Online Mode Healing
- Max stacks
- 1
- Duration
- ∞
Immune to all fatal damage.
Online Mode Other
- Max stacks
- 1
- Duration
- ∞
Become immune to fatal damage once, then recover 20% HP, and become immune to damage for 1 seconds. Cooldown: 10 seconds.
Only Collide with Static Objects
- Max stacks
- 1
- Duration
- ∞
Organ Fatigue - Tier I
- Max stacks
- 1
- Duration
- ∞
A condition developed from visceral illness. Defense is reduced by 1%; Movement Speed while riding is reduced by 3%.
Organ Fatigue - Tier II
- Max stacks
- 1
- Duration
- ∞
A condition developed from visceral illness. Defense is reduced by 3%, Movement Speed while riding is reduced by 6%.
Organ Fatigue - Tier III
- Max stacks
- 1
- Duration
- ∞
A condition developed from visceral illness. Defense is reduced by 5%, Movement Speed while riding is reduced by 9%.