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Details
Max stacks
1
Duration
The duration of shields created by you and their additional effects is extended by 6 seconds, and their HP damage absorption is increased by 10%. If the shield is not broken during its duration, you immediately recover HP based on 25% of the remaining shield amount (reduced to 5% in Duel environments). Immune damage shields do not take effect. While under the protection of an HP Shield, all damage dealt and healing done is increased by 2%.

Buffs

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Subduing Aura

Max stacks
1
Duration

Mind trembling with fear, taking damage continuously; cannot be dispelled

Subduing Aura

Max stacks
1
Duration

Inner demons will harass the player throughout the entire battle

Suffocation

Max stacks
1
Duration
60s

Suffocating due to lack of oxygen

Summon

Max stacks
1
Duration

Summon

Max stacks
1
Duration

Summon

Max stacks
1
Duration

Summon the Returning Ferry

Max stacks
1
Duration

Carrying a memento of an old friend enhances resistance to the Moonlit Ferry's skills and increases Qi damage dealt by attacks against it.

Sun and Moon

Max stacks
1
Duration
3m

Martial Art Perception Skill, Celestial Riposte, is on cooldown.

Sunken Boat

Max stacks
1
Duration
30s

Increases damage and healing done by 10%.

Sunken Boat

Max stacks
1
Duration
30s

Increases damage and healing done by 10%.

Sunken Stone

Max stacks
1
Duration

Reduces all damage dealt by 10% when Rock Solid is deployed.

Sunstroke

Max stacks
1
Duration

The hot environment has caused a heatstroke. Physical Defense is reduced by 5%.

Super Armor

Max stacks
1
Duration
6s

Immune to most stagger effects after being hit

Super Armor

Max stacks
1
Duration
5s

Immune to Weak Attack's Stagger Effect

Super Armor

Max stacks
1
Duration
5s

Immune to Weak Attack's Stagger Effect

Super Armor

Max stacks
1
Duration

Immune to Weak Attack's Stagger Effect

Comments

Compare status effects · Page 241 | Where Winds Meet Database