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Details
Max stacks
1
Duration
The duration of shields created by you and their additional effects is extended by 6 seconds, and their HP damage absorption is increased by 10%. If the shield is not broken during its duration, you immediately recover HP based on 25% of the remaining shield amount (reduced to 5% in Duel environments). Immune damage shields do not take effect. While under the protection of an HP Shield, all damage dealt and healing done is increased by 2%.

Buffs

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Bellstrike - Splendor Passive 1

Max stacks
1
Duration

Dodging, successfully parrying, or dealing any direct damage applies a stack of Weakness debuff to the boss

Bellstrike - Umbra - Advanced

Max stacks
1
Duration

Greatly reduces natural Endurance Recovery but increases Endurance Recovery from skills by 100%.

Bellstrike - Umbra - Basic

Max stacks
1
Duration

Mingjin Attack +10%. After using a Martial Art, Bleed and Heavy Bleed damage increases by 10% for 12s.

Bellstrike - Umbra - Intermediate

Max stacks
1
Duration

When HP is above 50%, Affinity rate +15% and Affinity damage +30%. When HP is below 50%, damage dealt -30% but gain 20% Lifesteal.

Bellstrike - Umbra Passive 1

Max stacks
1
Duration

Dodging, successfully parrying, or dealing any direct damage applies a stack of Weakness debuff to the boss

Comments

Compare status effects · Page 26 | Where Winds Meet Database