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Details
Max stacks
1
Duration
The duration of shields created by you and their additional effects is extended by 6 seconds, and their HP damage absorption is increased by 10%. If the shield is not broken during its duration, you immediately recover HP based on 25% of the remaining shield amount (reduced to 5% in Duel environments). Immune damage shields do not take effect. While under the protection of an HP Shield, all damage dealt and healing done is increased by 2%.

Buffs

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Bleeding

Max stacks
1
Duration
0.5s

Bleeding

Max stacks
5
Duration
10s

The wound is torn apart, dealing damage over time.

Bleeding

Max stacks
1
Duration
1s

The attacks have caused bleeding. Lose HP gradually over 5 seconds.

Bleeding

Max stacks
1
Duration
10s

The wound is torn apart, dealing damage over time.

Bleeding

Max stacks
1
Duration
5.5s

The wound is torn apart, dealing damage over time.

Bleeding

Max stacks
1
Duration
10s

Severe Bleeding

Bleeding

Max stacks
1
Duration
10s

Severe Bleeding

Bleeding

Max stacks
12
Duration
10m

Bleed effect.

Bleeding Over Time

Max stacks
10
Duration
50s

Attacked by the Blood Coffin's Phantom Slash, losing HP over time

Bleeding Over Time

Max stacks
3
Duration
3s

Disrupted by musical notes, continuously losing health

Blind

Max stacks
5
Duration
10s

Causes Blind and Poison over time

Blind

Max stacks
1
Duration
4s

Vision blocked by Smoke Bomb, unable to see nearby units clearly

Blind

Max stacks
1
Duration
8s

Blinded, visibility greatly reduced

Blind

Max stacks
1
Duration
8s

Blinded, visibility greatly reduced

Blind

Max stacks
1
Duration
8s

Blinded, visibility greatly reduced

Blind

Max stacks
1
Duration
8s

Blind

Max stacks
1
Duration
25s

Vision blocked by Smoke Bomb, unable to see nearby units clearly

Blind

Max stacks
1
Duration
8s

Blind

Max stacks
1
Duration
8s

Comments

Compare status effects · Page 30 | Where Winds Meet Database