The duration of shields created by you and their additional effects is extended by 6 seconds, and their HP damage absorption is increased by 10%. If the shield is not broken during its duration, you immediately recover HP based on 25% of the remaining shield amount (reduced to 5% in Duel environments). Immune damage shields do not take effect. While under the protection of an HP Shield, all damage dealt and healing done is increased by 2%.
Stamina consumption is further reduced by 20% (sprinting and charged skills receive an additional 10% reduction). Direct critical rate upon resolution increases by 1.5%, with an additional 1.5% when targeting boss units.
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—Compare status effects · Page 92 | Where Winds Meet Database