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Details
Max stacks
1
Duration
∞
Increases the DMG Reduction of Stormbreaker Spear's Martial Arts Skill by 25% after taunting a boss unit, and by 5% after taunting a non-boss unit, up to 25% in total. While the DMG Reduction is active, all damage dealt is reduced by 10%. The cooldown of Martial Arts Skill is reduced by 4 seconds. Attacking a taunted unit increases damage by 5%. While DMG Reduction is active, hitting a target recovers HP based on the Battle Will consumed by that skill (2% HP per bar of Battle Will consumed; this effect only triggers once when a single skill hits the same target multiple times, and can only trigger on up to five targets).

Buffs

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Bellstrike Effect

Max stacks
1
Duration
∞

Increases Min Bellstrike Attack by {MIN_PRO_ATK_A}.

Bellstrike Effect

Max stacks
1
Duration
∞

Increases Max Bellstrike Attack by {MAX_PRO_ATK_A}.

Bellstrike Weakness Exposed

Max stacks
1
Duration
5s

[Bellstrike Weakness] has been exposed. If 3 different [Attribute Weaknesses] are exposed at the same time, [Weakness Vulnerability] is triggered, increasing damage taken by 20% for 15 seconds.

Berserk

Max stacks
1
Duration
6s

Berserk

Max stacks
1
Duration
60m

When Killing Intent is defeated, Five Remnants' Attack greatly increases.

Berserk

Max stacks
1
Duration
∞

Reduces HP and Qi damage by a certain amount

Beware of the blackjack

Max stacks
1
Duration
5m

Your sixth sense as a Mohist Hill Disciple tells you someone is sneaking up with a blackjack.

Bewilderment - Tier 1

Max stacks
1
Duration
15s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 2

Max stacks
1
Duration
20s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 3

Max stacks
1
Duration
25s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 4

Max stacks
1
Duration
30s

Enter Bewilderment state temporarily, losing control of the body.

Beyond the Chill

Max stacks
1
Duration
∞

After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.

Beyond the Chill

Max stacks
1
Duration
∞

Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Removed upon leaving combat.

Beyond the Chill

Max stacks
1
Duration
∞

After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.

Big Bun

Max stacks
1
Duration
30m

Gain 10% DMG Reduction when an HP shield is present. When the shield expires, convert 200% of the remaining shield into HP.

Binding

Max stacks
1
Duration
6s

Binding. Take HP damage over time

Comments

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Compare status effects · Page 28 | Where Winds Meet Database