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Details
Max stacks
1
Duration
∞
Gain 50 Tokens of Gratitude after casting the Martial Art Skill Soul Sweep. In Soulbound state, each hit of Piercing Dart's sweeping combo can apply 2 stacks of Soul Loss, and the first sweeping hit pulls the enemy in. In Charged Stance, Piercing Dart's sweeping combo deals increased damage: 5% bonus for 1st to 3rd hit, 10% for the 4th and 5th hit, and 15% bonus for the 6th and 7th hit. When Soulbreak ends, 10% of the damage dealt by the applier to the enemy during this effect will be dealt again. The duration of Soulbreak and Soul Return is increased to 18 seconds. The Special Skill Burn and Bury deals 15% increased damage and is guaranteed to be a Critical Hit. Additionally, the finger snap refreshes your own Soul Return state and the Soulbreak state on enemies within 15 meters.

Buffs

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Vulnerable

Max stacks
1
Duration
10s

Increases damage taken by 40%

Vulnerable

Max stacks
10
Duration
∞

Vulnerability can stack up to 10 times during this time

Vulnerable

Max stacks
1
Duration
12s

Vulnerability During This Time

Vulnerable

Max stacks
5
Duration
5s

Fires a mystic orb to the nearest player every 3 seconds, dealing damage and making them Vulnerable for 5 seconds (stacking up to 5 times, 10%/30%/60%/100%/150% Vulnerable at 1/2/3/4/5 stacks)

Vulnerable

Max stacks
1
Duration
20s

Becomes vulnerable and increases damage taken by 10% during this time

Vulnerable

Max stacks
1
Duration
8s

Increases damage taken by 20%.

Vulnerable

Max stacks
1
Duration
8s

Increases damage taken by 15%.

Vulnerable

Max stacks
1
Duration
20s

Increases HP damage taken by 30% for 20 seconds.

Vulnerable

Max stacks
3
Duration
20s

Increases damage taken by 5%, stacking up to 3 times.

Vulnerable

Max stacks
1
Duration
60s

Increases HP and Qi damage taken by 20%

Vulnerable

Max stacks
1
Duration
5m

Increases HP and Qi damage taken by 30%

Vulnerable

Max stacks
1
Duration
6s

Increases damage taken by 20%.

Vulnerable

Max stacks
8
Duration
8s

Each stack increases damage taken by 3%.

Vulnerable

Max stacks
1
Duration
3s

Increases damage taken by 10%.

Vulnerable

Max stacks
1
Duration
5s

Increases damage taken by 12%.

Vulnerable

Max stacks
1
Duration
8s

Increases damage taken by 5%.

Vulnerable

Max stacks
8
Duration
8s

Increases damage taken by 2.5%, stacking up to 8 times.

Vulnerable

Max stacks
10
Duration
8s

Increases damage taken by 3%, stacking up to 10 times.

Vulnerable

Max stacks
1
Duration
8s

Increases damage taken by 12%.

Vulnerable

Max stacks
1
Duration
10s

Increases damage taken by 15%.

Vulnerable

Max stacks
4
Duration
8s

Damage taken increased by 2.5%, stacks up to 4 times.

Vulnerable

Max stacks
5
Duration
8s

Damage taken increased by 3%, stacks up to 5 times.

Vulnerable

Max stacks
1
Duration
10s

Increases damage taken by 10%.

Comments

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Compare status effects · Page 270 | Where Winds Meet Database