Guides

Compare status effects

1 / 4
Details
Max stacks
1
Duration
∞
Dealing damage to an enemy with a Martial Art Skill grants you a stack of Song of Tang, lasting 7 seconds. While current HP is above 50%, each stack of Song of Tang increases Critical Damage dealt by your Martial Art Skills by 3%. While current HP is below 50%, each stack of Song of Tang grants your Martial Art Skills 3% HP Drain with a maximum drain rate of 2.5% of your Max HP per second. Song of Tang can stack up to 5 times, and up to 2 stacks can be gained per second. Hitting no less than 2 enemies simultaneously with a Martial Art Skill grants 1 extra stack of Song of Tang. This effect can only trigger up to 2 times per second.

Buffs

6,695Page 256 / 279

Thunderclap

Max stacks
1
Duration
2s

Immobilized; unable to move or cast most skills

Thunderclap

Max stacks
1
Duration
2.5s

Immobilized; unable to move or cast most skills

Thundercry Blade

Max stacks
1
Duration
∞

Increases the Critical Rate of Thundercry Blade's Charged Skill and related Varied Combo by 3%. For every 6,000 Max HP, further increases their Critical Rate by 1%, up to 5% at 30,000 Max HP.

Thundercry Blade

Max stacks
1
Duration
∞

Increases the Critical Rate of Thundercry Blade's Charged Skill and related Varied Combo by 6%. For every 6,000 Max HP, further increases their Critical Rate by 1%, up to 10% at 60,000 Max HP.

Thundercry Blade

Max stacks
1
Duration
∞

Increases the Critical Rate of Thundercry Blade's Charged Skill and related Varied Combo by 9%. For every 6,000 Max HP, further increases their Critical Rate by 1%, up to 15% at 90,000 Max HP.

Thundercry Blade

Max stacks
1
Duration
∞

Thundercry Blade's Charged Skill and Varied Combo will never become Abrasion and deal 10% more Critical DMG.

Thundercry Blade

Max stacks
1
Duration
∞

Thundercry Blade's Charged Skill and Varied Combo will never become Abrasion and deal 10% more Critical DMG. Increases the Max Physical Attack used in calculating the damage based on Max HP (4 more Max Physical Attack for every 5,000 Max HP; up to 60 at 75,000 Max HP).

Thunderous Bloom

Max stacks
1
Duration
∞

Moving a distance exceeding 15 meters within 3 seconds grants 3 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.

Thunderous Bloom

Max stacks
1
Duration
∞

Moving a distance exceeding 12 meters within 3 seconds grants 3 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.

Thunderous Bloom

Max stacks
1
Duration
∞

Moving a distance exceeding 12 meters within 3 seconds grants 3 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP and Chi damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.

Thunderous Bloom

Max stacks
1
Duration
∞

Moving a distance exceeding 12 meters within 3 seconds grants 5 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP and Chi damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.

Thunderous Bloom

Max stacks
1
Duration
∞

Moving over 12 meters within 3 seconds grants 5 stacks of Spring Thunder: When dealing damage with Heavy Attacks, Aerial Heavy Attacks, Light Attacks, or Light Attack Charged Skills, consumes 1 stack of Spring Thunder to increase this damage and the HP and Qi damage from the same type of move in the next second by 15%. The damage bonus cannot stack. Spring Thunder can only be gained from moving once per 15 seconds, and retained for up to 12 seconds. While Spring Thunder is active, hitting a target that is Exhausted or has below 30% Qi with a Heavy Attack or Aerial Heavy Attack restores 1 stack of Spring Thunder. This effect can only trigger once every 2 seconds.

Thunderous Bloom

Max stacks
1
Duration
∞

While Spring Thunder is active, hitting a target that is Exhausted or has below 30% Qi with a Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill restores 1 stack of Spring Thunder. This effect can only trigger once every 2 seconds.

Comments

—
Compare status effects · Page 256 | Where Winds Meet Database