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Details
Max stacks
1
Duration
∞
Dealing damage to an enemy with a Martial Art Skill grants you a stack of Song of Tang, lasting 7 seconds. While current HP is above 50%, each stack of Song of Tang increases Critical Damage dealt by your Martial Art Skills by 3%. While current HP is below 50%, each stack of Song of Tang grants your Martial Art Skills 3% HP Drain with a maximum drain rate of 2.5% of your Max HP per second. Song of Tang can stack up to 5 times, and up to 2 stacks can be gained per second. Hitting no less than 2 enemies simultaneously with a Martial Art Skill grants 1 extra stack of Song of Tang. This effect can only trigger up to 2 times per second.

Buffs

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Bellstrike Effect

Max stacks
1
Duration
∞

Increases Min Bellstrike Attack by {MIN_PRO_ATK_A}.

Bellstrike Effect

Max stacks
1
Duration
∞

Increases Max Bellstrike Attack by {MAX_PRO_ATK_A}.

Bellstrike Weakness Exposed

Max stacks
1
Duration
5s

[Bellstrike Weakness] has been exposed. If 3 different [Attribute Weaknesses] are exposed at the same time, [Weakness Vulnerability] is triggered, increasing damage taken by 20% for 15 seconds.

Berserk

Max stacks
1
Duration
6s

Berserk

Max stacks
1
Duration
60m

When Killing Intent is defeated, Five Remnants' Attack greatly increases.

Berserk

Max stacks
1
Duration
∞

Reduces HP and Qi damage by a certain amount

Beware of the blackjack

Max stacks
1
Duration
5m

Your sixth sense as a Mohist Hill Disciple tells you someone is sneaking up with a blackjack.

Bewilderment - Tier 1

Max stacks
1
Duration
15s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 2

Max stacks
1
Duration
20s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 3

Max stacks
1
Duration
25s

Enter Bewilderment state temporarily, losing control of the body.

Bewilderment - Tier 4

Max stacks
1
Duration
30s

Enter Bewilderment state temporarily, losing control of the body.

Beyond the Chill

Max stacks
1
Duration
∞

After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.

Beyond the Chill

Max stacks
1
Duration
∞

Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Removed upon leaving combat.

Beyond the Chill

Max stacks
1
Duration
∞

After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.

Big Bun

Max stacks
1
Duration
30m

Gain 10% DMG Reduction when an HP shield is present. When the shield expires, convert 200% of the remaining shield into HP.

Binding

Max stacks
1
Duration
6s

Binding. Take HP damage over time

Comments

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Compare status effects · Page 28 | Where Winds Meet Database