- Max stacks
- 3
- Duration
- 12s
When dealing damage, ignore 2 points of the target's Physical Resistance and increase Critical Damage by 2%. This effect is further enhanced when casting Light Attack Varied Combo and Heavy Attack Varied Combo.
Increases damage dealt and healing by 10%. Direct damage attacks inflict the \"Sluggish\" effect on the target. Each attack or heal on a Player unit restores 2 additional Essence points, with a 2-second cooldown. Sluggish: Reduces damage dealt by 8% for 12 seconds.
Increases damage dealt by 50%
50% Bonus at 45% HP
100% Bonus at 5% HP
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