- Max stacks
- 1
- Duration
- ∞
When you lose more than 40% of HP in a single instance of damage or when your HP falls below 20%, the next healing you receive restores an additional 25% of your Max HP. This effect triggers once every 60 seconds.
Increases damage dealt and healing by 10%. Direct damage attacks inflict the \"Sluggish\" effect on the target. Each attack or heal on a Player unit restores 2 additional Essence points, with a 2-second cooldown. Sluggish: Reduces damage dealt by 8% for 12 seconds.
Increases damage dealt by 50%
50% Bonus at 45% HP
100% Bonus at 5% HP
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