- Max stacks
- 1
- Duration
- ∞
After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.
Super Armor: Become immune to most stagger effects and increase HP damage of attacks by 20%
Immune from crowd control effects and most stagger effects after being hit
Immune to most stagger effects after being hit
Immune to most stagger effects after being hit
Immune to most stagger effects after being hit
Immune to most stagger effects after being hit
Test - Hyper Armor
Test - Hyper Armor
Immune to most stagger effects after being hit
Immune to most stagger effects after being hit
Immune to most stagger effects after being hit