- Max stacks
- 1
- Duration
- ∞
After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.
Weakened
Weakened
Weakened
Weakened
Physical Damage down, Bellstrike Attack up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up
Bellstrike Attack Up