- Max stacks
- 1
- Duration
- ∞
After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.
Upon a successful deflection, reduces all damage taken within 2 seconds by 20%, stacking up to 3 times.
Increases Agility by {CRI}.