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Details
Max stacks
1
Duration
30m
The reading shows great luck. You suddenly feel light on your feet and full of vitality, your mind sharp and spirit bright—good luck seems to be on your side!

Buffs

6,695Page 210 / 279

Ring - Bellstrike - Umbra Purple 4

Max stacks
1
Duration
∞

Each time <Charged Skill: Piercing Dart> hits a unit, you gain 0.5 seconds of Tenacity, counting up to 4 targets hit. Hitting a unit with Tenacity grants double the effect. This effect can trigger once every 15 seconds.

Ring - Bellstrike Splendor Gold 1

Max stacks
1
Duration
∞

Increase the Immobilization duration by 0.5 seconds when <Martial Art Skill: Qiankun's Lock> Immobilizes a target; if the unit has Tenacity, increase the duration by a further 0.4 seconds. After the Immobilization ends, put the target into stagger for 0.2 seconds.

Ring - Bellstrike Splendor Gold 2

Max stacks
1
Duration
∞

The sword energy released by <Special Skill: Shadow Step> deals 12 bonus Qi damage against staggered or controlled units.

Ring - Bellstrike Splendor Gold 3

Max stacks
1
Duration
∞

If <Martial Art Skill: Qiankun's Lock> is ready to cast when you are hit, <Perception Skill: Celestial Riposte> can be triggered. Cast it during Perception to damage the enemy and Immobilize them for 2 seconds. This will cause Qiankun's Lock to enter cooldown and make Celestial Riposte unable to be cast again for 60 seconds. Celestial Riposte also restores 10 Qi when it hits a target.

Ring - Bellstrike Splendor Purple 1

Max stacks
1
Duration
∞

When <Martial Art Skill: Qiankun's Lock> Immobilizes a target, increases the duration by 0.5 seconds and puts the target into stagger for 0.2 seconds after the Immobilization ends.

Ring - Bellstrike Splendor Purple 3

Max stacks
1
Duration
∞

If <Martial Art Skill: Qiankun's Lock> is ready to cast when you are hit, <Perception Skill: Celestial Riposte> can be triggered. Cast it during Perception to damage the enemy and Immobilize them for 2 seconds. This will cause Qiankun's Lock to enter cooldown. Celestial Riposte cannot be cast again during the next 60 seconds.

Ring - Bellstrike Umbra Gold 1

Max stacks
1
Duration
∞

If the final slash of <Martial Art Skill: First Inner Track Slash> hits a staggered or controlled unit, it applies 2 stacks of Bleed to the target and briefly Immobilizes them.

Ring - Bellstrike Umbra Gold 2

Max stacks
1
Duration
∞

If <Special Skill: Inner Balance Strike III> hits the same target 3 or more times, recover 25 Endurance. This effect can only trigger once per cast.

Ring - Bellstrike Umbra Gold 3

Max stacks
1
Duration
∞

Gaining Spring Surge/River Flow after casting <Martial Art Skill: Sober Sorrow> also increases your Qi damage by 15%/20%.

Ring - Bellstrike Umbra Purple 1

Max stacks
1
Duration
∞

If the final slash of <Martial Art Skill: Inner Track Slash> hits a staggered or controlled unit, it applies 2 stacks of Bleed to the target.

Ring - Bellstrike Umbra Purple 2

Max stacks
1
Duration
∞

If <Special Skill: Inner Balance Strike III> hits the same target 4 or more times, recover 20 Endurance. This effect can only trigger once per cast.

Ring - Bellstrike Umbra Purple 3

Max stacks
1
Duration
∞

Gaining Spring Surge/River Flow after casting <Martial Art Skill: Sober Sorrow> also increases your Qi damage by 8%/16%.

Ring - Silkbind - Deluge Gold 4

Max stacks
1
Duration
∞

Casting <Special Skill: Morning Drizzle> on a unit under hit stagger or crowd control effects increases their healing received by 30% for 5 seconds (5-second cooldown) and grants them Tenacity for 3 seconds (15-second cooldown).

Ring - Silkbind - Deluge Purple 4

Max stacks
1
Duration
∞

Casting <Special Skill: Morning Drizzle> on a unit under hit stagger or crowd control effects increases their healing received by 30% for 5 seconds. This effect can trigger once every 5 seconds.

Ring - Silkbind - Jade Gold 4

Max stacks
1
Duration
∞

Hitting a non-defending unit with <Special Skill: Unwithering Blossoms> applies 1 stack of debuff that increases Qi damage taken by 6%, stacking up to 5 times.

Ring - Silkbind - Jade Purple 4

Max stacks
1
Duration
∞

Hitting a non-defending unit with <Special Skill: Unwithering Blossoms> applies 1 stack of debuff that increases Qi damage taken by 4%, stacking up to 5 times.

Ring - Silkbind Deluge Gold 1

Max stacks
1
Duration
∞

<Martial Art Perception Skill: Endless Cloud> heals 20% less HP but restores 10 Qi for allied units in the range and an extra 5 Qi for Exhausted allies.

Ring - Silkbind Deluge Gold 2

Max stacks
1
Duration
∞

<Special Skill: Echoing Grow> also continuously provides the guarding target with Exhaustion Immunity and restores 2 Qi for them every second. This effect can trigger once every 60 seconds.

Ring - Silkbind Deluge Gold 3

Max stacks
1
Duration
∞

Gain (1.2/2.4/3.6/4.8) seconds of Super Armor based on the number of allies hit when you cast <Martial Art Skill: Fleeting Thought>.

Ring - Silkbind Deluge Purple 1

Max stacks
1
Duration
∞

<Martial Art Perception Skill: Endless Cloud> heals 30% less HP but restores 10 Qi for allied units in the range.

Ring - Silkbind Deluge Purple 2

Max stacks
1
Duration
∞

<Special Skill: Echoing Grow> also provides the guarding target with Exhaustion Immunity during the first 10 seconds. This effect can trigger once every 60 seconds.

Ring - Silkbind Deluge Purple 3

Max stacks
1
Duration
∞

Gain (1/2/3/4) seconds of Super Armor based on the number of allies hit when you cast <Martial Art Skill: Fleeting Thought>.

Ring - Silkbind Jade Gold 1

Max stacks
1
Duration
∞

Increase the Immobilization duration by 0.6 seconds when <Martial Art Skill: Spring Sorrow> Immobilizes a target; if the unit has Tenacity, increases the duration by a further 0.4 seconds.

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Compare status effects · Page 210 | Where Winds Meet Database