- Max stacks
- 1
- Duration
- ∞
When <Charged Skill: Burning Heart> hits a non-defending unit, it reduces their healing received by 15% for 10 seconds. If the target has Tenacity, the healing reduction becomes 30%.
Bonus Dodge Endurance Cost
Boom Chicken Neutral Damage Bonus
Triggers AL upon entering combat to detect nearby players; issues event if weakened
Immune to most stagger effects after being hit.
Bow and Arrow Basic Damage Up
Increases HP damage by 10% and enables Long Spear to detonate Volatile enemies and Dust Zone.