- Max stacks
- 1
- Duration
- ∞
When HP is above 50%, Affinity rate increases by 15% and Affinity damage by 30%. When HP is below 50%, damage dealt is reduced by 30%, but grants 20% Lifesteal.
Increases damage dealt and healing by 10%. Direct damage attacks inflict the \"Sluggish\" effect on the target. Each attack or heal on a Player unit restores 2 additional Essence points, with a 2-second cooldown. Sluggish: Reduces damage dealt by 8% for 12 seconds.
Increases damage dealt by 50%
50% Bonus at 45% HP
100% Bonus at 5% HP
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus
DMG Bonus