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Details
Max stacks
1
Duration
40s
When HP is restored to 100%, excess HP is automatically converted into a shield. Each repeated conversion resets the shield to full capacity and adds one Flowing Flame to the umbrella of Soulshade Umbrella's Special Skill \"Herbal Resonance\". Up to 6 Flowing Flames may exist at the same time, attacking enemies through unique trails and dealing massive damage.

Buffs

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Damage Reflection Shield

Max stacks
1
Duration
25s

Redirects damage taken equally to all players within 10m. The shield fully restores if it is not destroyed within 25 seconds

Damage Reflection Shield

Max stacks
1
Duration
25s

Redirects damage taken equally to all players within 10m. The shield fully restores if it is not destroyed within 25 seconds

Damage Reflection Shield Vulnerability

Max stacks
5
Duration
30s

If the Damage Reflection Shield is not destroyed, it explodes once to apply Vulnerability to players for 30 seconds, stacking up to 5 times

Damage Taken Up

Max stacks
10
Duration
5s

Increases damage taken by 4% for 3 seconds, stacking up to 10 times.

Damage Taken Up

Max stacks
5
Duration
8s

Increases damage taken by 5%, stacking up to 5 times.

Damage Up

Max stacks
1
Duration
10s

Increases damage by 10% for 10 seconds.

Damage Up

Max stacks
1
Duration
5s

Increases damage by 10% for 5 seconds.

Damage Up

Max stacks
1
Duration
10s

Increases damage by 20% for 10 seconds.

Damage Up

Max stacks
1
Duration
5s

Increases damage by 20% for 5 seconds.

Damage Up

Max stacks
10
Duration
∞

Each stack increases damage by 50%

Damage Up

Max stacks
3
Duration
6s

5% DMG Bonus, stacking up to 3 times.

Damage Up

Max stacks
3
Duration
6s

6% DMG Bonus, stacking up to 3 times.

Damage Up

Max stacks
8
Duration
10s

2% DMG Bonus, stacking up to 8 times.

Damage Up

Max stacks
10
Duration
10s

2.4% DMG Bonus, stacking up to 10 times.

Comments

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Compare status effects · Page 59 | Where Winds Meet Database