Finding Spring on cooldown
- Max stacks
- 1
- Duration
- 2s
Fire Special Effect
测试测试测试
测试测试测试
Increases flame damage taken
Takes increased Fire Damage
Only one can submitted at a time; picking up multiple objects will be wasted
In the Carp form, HP and Vitality recover over time while you are out of combat and in a non-gathering quicksand environment..
In the Carp form, HP and Vitality recover significantly over time while you are out of combat and in a colorful quicksand environment.
Deal increased damage and healing in the battle against Five Remnants in Online Mode.
Take reduced damage from Killing Intent Surge in the battle against Five Remnants
Deal increased damage to defense-broken Killing Intent and Five Remnants in the battle against Five Remnants
Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once.
Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal empowered piercing damage once.
Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once.
Dealing damage has a 15% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once. If Weeping Blood fail to reach 5 stacks before expiry, there is still a 20% chance to deal piercing damage.
Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once.
Dealing damage has a 10% chance to apply one stack of Weeping Blood for 5 seconds, damaging the target once per second (up to 5 stacks, duration refreshed upon stacking). At 5 stacks, Weeping Blood will be removed from the target and deal piercing damage once.