Ground Slam
- Max stacks
- 1
- Duration
- 6s
Reduces Defense and Endurance Recovery.
Continuously provides the guarding target with Exhaustion Immunity.
Continuously provides the guarding target with Exhaustion Immunity.
Launches two alternating attacks
Performs three consecutive attacks; Flame Lion gains additional HP
Summons phantoms and performs four alternating attacks; Flame Lion gains additional HP and damage
Become immune to fatal damage once, then recover 20% HP, and become immune to damage for 3 seconds. Cooldown: 120 seconds
Immune to damage for 3 seconds
Recover 20% HP and become immune to damage for 1 second.
Become immune to fatal damage once, then recover 10%/ 20% HP and become immune to all damage for 1/2 seconds. Can only trigger once per battle..
Recover 10% HP and become immune to damage for 1 second.
Recover 20% HP and become immune to damage for 2 second.
Immune to damage for 2 seconds
Become immune to fatal damage once, then recover 20% HP, and become immune to damage for 3 seconds. Cooldown: 120 seconds
Become immune to fatal damage once, then recover 20% HP, and become immune to damage for 3 seconds. Cooldown: 120 seconds
Guiding insect screen obstructed effect