NPC Disappears
- Max stacks
- 1
- Duration
- 20s
Increases healing received by 2%, stacking up to 3 times. Duration is refreshed upon stacking.
Increases healing received by 2%, stacking up to 3 times. Duration is refreshed upon stacking.
Increases healing received by 2%, stacking up to 6 times. Duration is refreshed upon stacking.Increases healing received by 2%, stacking up to 6 times. Duration is refreshed upon stacking.
Tenacity reduces HP damage taken by 5%. Taking a hit under Tenacity grants Obsidian Armor for 5 seconds: Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%, stacking up to 5 times.
Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%.
Tenacity reduces HP damage taken by 5%. Taking a hit under Tenacity grants Protection for 5 seconds: Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%, stacking up to 5 times.
Once
Immune to all fatal damage.
Become immune to fatal damage once, then recover 20% HP, and become immune to damage for 1 seconds. Cooldown: 10 seconds.
A condition developed from visceral illness. Defense is reduced by 1%; Movement Speed while riding is reduced by 3%.
A condition developed from visceral illness. Defense is reduced by 3%, Movement Speed while riding is reduced by 6%.
A condition developed from visceral illness. Defense is reduced by 5%, Movement Speed while riding is reduced by 9%.