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Buffs

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Nurturing

Max stacks
3
Duration
3s

Increases healing received by 2%, stacking up to 3 times. Duration is refreshed upon stacking.

Nurturing

Max stacks
3
Duration
6s

Increases healing received by 2%, stacking up to 3 times. Duration is refreshed upon stacking.

Nurturing

Max stacks
6
Duration
6s

Increases healing received by 2%, stacking up to 6 times. Duration is refreshed upon stacking.Increases healing received by 2%, stacking up to 6 times. Duration is refreshed upon stacking.

Obsidian Armor

Max stacks
1
Duration

Tenacity reduces HP damage taken by 5%. Taking a hit under Tenacity grants Obsidian Armor for 5 seconds: Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%, stacking up to 5 times.

Obsidian Armor

Max stacks
5
Duration
5.1s

Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%.

Obsidian Armor

Max stacks
1
Duration

Tenacity reduces HP damage taken by 5%. Taking a hit under Tenacity grants Protection for 5 seconds: Reduces the chance to receive Critical DMG by 2% and Affinity DMG by 1%, stacking up to 5 times.

Once

Max stacks
1
Duration
2s

Once

Online Mode Other

Max stacks
1
Duration

Become immune to fatal damage once, then recover 20% HP, and become immune to damage for 1 seconds. Cooldown: 10 seconds.

Organ Fatigue - Tier I

Max stacks
1
Duration

A condition developed from visceral illness. Defense is reduced by 1%; Movement Speed while riding is reduced by 3%.

Organ Fatigue - Tier II

Max stacks
1
Duration

A condition developed from visceral illness. Defense is reduced by 3%, Movement Speed while riding is reduced by 6%.

Organ Fatigue - Tier III

Max stacks
1
Duration

A condition developed from visceral illness. Defense is reduced by 5%, Movement Speed while riding is reduced by 9%.

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Compare status effects · Page 184 | Where Winds Meet Database