Spiritcore Collapse - Tier VIII
- Max stacks
- 1
- Duration
- ∞
A condition developed from mental illness. Critical and Critical Resistance are reduced by 25%; frequently become unable to distinguish left from right for 3 seconds.
A condition developed from mental illness. Critical and Critical Resistance are reduced by 25%; frequently become unable to distinguish left from right for 3 seconds.
Gain one stack of [Splendor] after dealing direct damage, deflecting, or performing a perfect dodge. Certain skills are significantly empowered at 12 stacks.
Splendor
Increases Bamboocut damage by 10%.
Casting Dual Blades' Split Water reduces the cooldown of Active Skills by 1 second.
Suffer a sprain after falling from a height. Endurance Recovery is reduced by 5%.
Increases the Physical DMG of Martial Art Skill's spinning umbrella based on Min Physical DMG, up to 5% increase at 250 Min Physical Attack.
Increases the Physical DMG of Martial Art Skill's spinning umbrella based on Min Physical DMG, up to 10% increase at 500 Min Physical Attack.
Increases the Physical DMG of Martial Art Skill's spinning umbrella based on Min Physical DMG, up to 15% increase at 750 Min Physical Attack.
Throwing Martial Art Skill Scarlet Spin's umbrella again when it just returns to your hand triggers Perfect Catch: The spinning umbrella is empowered, dealing increased HP damage and Resilience damage.
Throwing Martial Art Skill Scarlet Spin's umbrella again when it just returns to your hand triggers Perfect Catch: The spinning umbrella is empowered, dealing increased HP damage and Resilience damage. Triggering Perfect Catch grants 1 stack of Falling Blossoms for 5 seconds, stacking up to 3 times. At 3 stacks, Falling Blossoms transforms into Fragrant Song: The next Martial Art Skill's spinning umbrella flies 30% faster and is guaranteed to be a Critical Hit, and pressing Martial Art Skill again during this spinning umbrella is guaranteed to trigger a Perfect Catch.
[Spring Dreamscape] Special skills and umbrella swaps deal wide-area damage and a gathering effect.
Increases stamina consumption and damage dealt by charge skills by 4% for 15 seconds. Stacks up to 5 times.
Immobilizes for 0.6 seconds after [Spring Spirit] reaches 18 stacks.
Increases HP damage dealt by 15%
Increases HP damage dealt by 50%
When dealing damage with Heavy Attacks, Aerial Heavy Attacks, Light Attacks, or Light Attack Charged Skills, consumes 1 stack of Spring Thunder to increase this damage and the HP damage from the same type of move in the next second by 15%. The damage bonus cannot stack.
When dealing damage with Heavy Attacks, Aerial Heavy Attacks, Light Attacks, or Light Attack Charged Skills, consumes 1 stack of Spring Thunder to increase this damage and the HP and Qi damage from the same type of move in the next second by 15%. The damage bonus cannot stack.
When dealing damage with Heavy Attacks, Aerial Heavy Attacks, Light Attacks, or Light Attack Charged Skills, consumes 1 stack of Spring Thunder to increase this damage and the HP and Qi damage from the same type of move in the next second by 15%. The damage bonus cannot stack.
HP damage dealt by Aerial Heavy Attack is increased by 15%.
HP and Qi damage dealt by Aerial Heavy Attack is increased by 15%.
HP damage dealt by Charged Light Attack is increased by 15%.