Basic Attacks deal increased damage to tanks
- Max stacks
- 1
- Duration
- ∞
Increases Bamboocut damage taken and slightly reduces all other attribute damage taken
Increases Bellstrike damage taken and slightly reduces all other attribute damage taken
Increases Silkbind damage taken and slightly reduces all other attribute damage taken
Increases Stonesplit damage taken and slightly reduces all other attribute damage taken
Mash hemp seeds, rice oil, chamomile, mistletoe and other ingredients into a fine paste and soak it in rice water to create this fine powder that cleanses hair and moisturizes skin. Accelerates bathing progress in the bathhouse.
July Flower grows in the valleys of Lingling. This fragrant ingredient can be used to wash face when ground into powder and soaked in water. Accelerates bathing progress in the bathhouse.
The bone of white stork is slightly toxic as it kills trees and causes hair loss. When a small amount is added to bathwater, it removes all hair permanently, but also strengthens the body. Accelerates bathing progress in the bathhouse.
The dust in willow wood can be used in bathwater to treat itching and rashes. Accelerates bathing progress in the bathhouse.
This alum-based formula incorporates additives like angelica dahurica, poria, typhonium, and sandalwood to refine skin and enhance skin tone. Accelerates bathing progress in the bathhouse.
Increases Charged Skills' damage against bosses by 10%.
Increases Charged Skills' damage against bosses (including players with less than 60% Endurance) by 10%.
Increases Charged Skills' damage against bosses (including players with less than 60% Endurance) by 10%. When a Charged Skill is Critical or Affinity, if the target is a player, reduces their Endurance by 10; if the target is a boss, restores 10 Endurance. This effect can only trigger once per 20 seconds.
When a Charged Skill is Critical or Affinity, if the target is a player, reduces their Endurance by 10; if the target is a boss, restores 10 Endurance. This effect can only trigger once per 20 seconds.
Increases Charged Skills' damage against bosses (including players with less than 60% Endurance) by 15%. When a Charged Skill is Critical or Affinity, if the target is a player, reduces their Endurance by 10; if the target is a boss, restores 10 Endurance. This effect can only trigger once per 20 seconds.
Increases Charged Skills' damage against bosses (including players with less than 60% Endurance) by 10%. When a Charged Skill is Critical or Affinity, if the target is a player, reduces their Endurance by 10; if the target is a boss, restores 10 Endurance. This effect can only trigger once per 20 seconds. When dealing damage with a Charged Skill, if the target is a player, increases the damage by 1% for every 10 Endurance between you and the target, up to 10%; if the target is a boss, deals bonus damage based on the Endurance you have consumed: 1% bonus damage for every 10 Endurance consumed, up to 10%.
Reduces the target's Endurance by 10 when landing a Critical or Affinity Charged Skill hit against a player.