Super Armor, Immune to Exhaustion
- Max stacks
- 1
- Duration
- ∞
"Increases your Max HP by 5%, Critical Rate by 3%, and Affinity Rate by 2%.
Reduces the Endurance cost of jumping by 20% and increases Max Endurance.
Reduces the Endurance cost of jumping by 30% and increases Max Endurance.
Reduces the Endurance cost of jumping by 40% and increases Max Endurance.
Reduces the Endurance cost of jumping by 50% and increases Max Endurance.
Reduces the Endurance cost of jumping by 10% and increases Max Endurance.
Deal 10% bonus damage against enemies with 2 or more debuffs.
Unleashing Exhaustion Execution boosts your damage by 15% and completely replenishes your Qi.
Light Attacks and effects triggered by Light Attacks (e.g., Rats) deal 12% more HP damage, and 10% more Bamboocut DMG to targets with below 40% Qi.
Light Attacks and effects triggered by Light Attacks (e.g., Rats) deal 10% more Physical DMG to targets with below 40% Qi, and an additional 2.5% more to Exhausted targets.
Increases the damage dealt against targets with more than 50% HP by 5%. Every 5% more HP further increases this bonus by 1%, up to 10%.
Increases the damage dealt against targets with more than 50% HP by 5%. Every 5% more HP further increases this bonus by 1%, up to 10%.
Upon defeating a player, recovers 60 Vitality and immediately resets all Mystic Skills cooldowns.
Increases Airborne Heavy Attack by 10% and knocks the target. The Knocked-Down effect can only trigger once every 10 seconds.
Knock Down
Increases Airborne Heavy Attack by 10% and knocks the target . The Knocked-Down effect can only trigger once every 10 seconds.
Increases Movement Speed and Max HP by 8% when you are moving an enemy Fortune Tree.
Increases Movement Speed and Max HP by 12% when you are moving an enemy Fortune Tree.
Increases Movement Speed and Max HP by 16% when you are moving an enemy Fortune Tree.
Increases Movement Speed and Max HP by 20% when you are moving an enemy Fortune Tree.