Thunderclap
- Max stacks
- 1
- Duration
- 2s
Immobilized; unable to move or cast most skills
Immobilized; unable to move or cast most skills
Immobilized; unable to move or cast most skills
Increases the Critical Rate of Thundercry Blade's Charged Skill and related Varied Combo by 3%. For every 6,000 Max HP, further increases their Critical Rate by 1%, up to 5% at 30,000 Max HP.
Increases the Critical Rate of Thundercry Blade's Charged Skill and related Varied Combo by 6%. For every 6,000 Max HP, further increases their Critical Rate by 1%, up to 10% at 60,000 Max HP.
Increases the Critical Rate of Thundercry Blade's Charged Skill and related Varied Combo by 9%. For every 6,000 Max HP, further increases their Critical Rate by 1%, up to 15% at 90,000 Max HP.
Thundercry Blade's Charged Skill and Varied Combo will never become Abrasion and deal 10% more Critical DMG.
Thundercry Blade's Charged Skill and Varied Combo will never become Abrasion and deal 10% more Critical DMG. Increases the Max Physical Attack used in calculating the damage based on Max HP (4 more Max Physical Attack for every 5,000 Max HP; up to 60 at 75,000 Max HP).
Thundercry Blade - Common Martial Style deals 70% less damage and healing.
Thundercry Blade - Rare Martial Style reduces damage dealt and healing effects by 70%.
Thundercry Blade - Supreme Martial Style reduces damage dealt and healing effects by 70%.
Thundercry Blade - Uncommon Martial Style deals 70% less damage and healing.
Moving a distance exceeding 15 meters within 3 seconds grants 3 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.
Moving a distance exceeding 12 meters within 3 seconds grants 3 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.
Moving a distance exceeding 12 meters within 3 seconds grants 3 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP and Chi damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.
Moving a distance exceeding 12 meters within 3 seconds grants 5 stacks of Spring Thunder effect: Each time you use Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill to deal damage, you can consume 1 stack of Spring Thunder to increase HP and Chi damage of that instance and the next 1 second of that skill type by 15%. Cannot stack. Gaining Spring Thunder from movement can only trigger once every 15 seconds. Spring Thunder can be retained for up to 12 seconds.
Moving over 12 meters within 3 seconds grants 5 stacks of Spring Thunder: When dealing damage with Heavy Attacks, Aerial Heavy Attacks, Light Attacks, or Light Attack Charged Skills, consumes 1 stack of Spring Thunder to increase this damage and the HP and Qi damage from the same type of move in the next second by 15%. The damage bonus cannot stack. Spring Thunder can only be gained from moving once per 15 seconds, and retained for up to 12 seconds. While Spring Thunder is active, hitting a target that is Exhausted or has below 30% Qi with a Heavy Attack or Aerial Heavy Attack restores 1 stack of Spring Thunder. This effect can only trigger once every 2 seconds.
While Spring Thunder is active, hitting a target that is Exhausted or has below 30% Qi with a Heavy Attack, Aerial Heavy Attack, Light Attack, or Light Attack Charged Skill restores 1 stack of Spring Thunder. This effect can only trigger once every 2 seconds.