Bellstrike Attack Up
- Max stacks
- 1
- Duration
- ∞
Bellstrike Attack Up
Bellstrike Attack Up
Increases Bellstrike Attack by 20%.
Increases Bellstrike Attack by 20%.
Increases Min Bellstrike Attack by {MIN_PRO_ATK_A}.
Increases Max Bellstrike Attack by {MAX_PRO_ATK_A}.
Increases Bellstrike Attack by 200
Bellstrike Penetration Enhancement
Bellstrike Resistance Enhancement
[Bellstrike Weakness] has been exposed. If 3 different [Attribute Weaknesses] are exposed at the same time, [Weakness Vulnerability] is triggered, increasing damage taken by 20% for 15 seconds.
When Killing Intent is defeated, Five Remnants' Attack greatly increases.
Reduces HP and Qi damage by a certain amount
Your sixth sense as a Mohist Hill Disciple tells you someone is sneaking up with a blackjack.
Enter Bewilderment state temporarily, losing control of the body.
Enter Bewilderment state temporarily, losing control of the body.
Enter Bewilderment state temporarily, losing control of the body.
Enter Bewilderment state temporarily, losing control of the body.
After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.
Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Removed upon leaving combat.
Reduce all damage taken by 40%.
After entering combat, if no damage is taken for 10 seconds, gain Beyond the Chill: Reduces the next damage taken and all damage taken within 2 seconds afterward by 40%. Beyond the Chill is removed upon leaving combat.
Gain 10% DMG Reduction when an HP shield is present. When the shield expires, convert 200% of the remaining shield into HP.
Binding. Take HP damage over time