Buffs

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Namestacksduration
Relentless Advance

Upon defeating a player, recovers 40 Vitality.

1
Cloud Leap

Increases maximum travel distance of Cloud Steps by 20%.

1
Karma of Killing

Upon defeating a player, gains a permanent 3% HP Leech effect (max 5 stacks).

1
Karma of Killing

Gain 3% HP drain, stacking up to 5 times.

5
Last Stand

When HP drops below 60%, increases Attack by 10%; below 30%, increases Attack by 20%.

1
Last Stand

Increases Attack by 10% when HP is below 60%.

1
Last Stand

Increases Attack by an additional 10% when HP is below 30%.

1
Swallow's Return

Unleashing Exhaustion Execution boosts your damage by 15% and completely replenishes your Qi.

1
Swift Execution

Upon defeating a player, recovers 60 Vitality and immediately resets all Mystic Skills cooldowns.

1
Wind Step

Hitting an enemy with Cloud Steps refunds 50% of its cooldown

1
Karma's Retribution

Upon defeating a player, gains +20% Attack and -5% Defense for 75 seconds.

1
Karma's Retribution

Increases Attack by 20% but reduces Defense by 5% for 75 seconds.

175s
Vitality Recovery11s
Attack and Defense Boost

Increases Attack and Defense by 15%.

12m
Stamina Recovery Boost

Increases natural Stamina recovery by 50%.

12m
Qi Damage Reduction

Reduces Qi damage taken by 40%.

12m
Divine Craft · Fire Base1
Divinecraft - Fire

Increases damage dealt by 18%. Direct damage attacks have a chance to inflict Burn on the target, and attacks against burning targets may trigger explosive damage. Burn: Deals 0.3% max HP as damage per second for 6 seconds.

1
Divine Craft · Water Base1
Divinecraft - Water

Increases damage dealt and healing by 10%. Direct damage attacks inflict the \"Sluggish\" effect on the target. Each attack or heal on a Player unit restores 2 additional Essence points, with a 2-second cooldown. Sluggish: Reduces damage dealt by 8% for 12 seconds.

1
Divine Craft · Poison Base1
Divinecraft - Poison

Increases damage dealt by 12% and Qi damage by an additional 10%. Each attack poisons the target. Executing a poisoned Player unit deals extra damage equal to 3% of their max HP. Poison: Drains 0.9 Qi per second for 6 seconds.

1
Heavenly Craft · Moistening Waters

Direct healing effects restore 0.8 Essence, with a 3-second cooldown. When attacked by an enemy, successfully deflecting, perfectly dodging, or taking damage grants the [Non-Aggression · Mo Defensive] effect. If you deal damage to others while not under the [Non-Aggression · Mo Defensive] effect, you gain the [No Fight] effect, losing 1 Qi per second.

140s
Divine Craft · Heart-Poison

Increases Qi damage dealt by 4%. When attacked by an enemy, successfully deflecting/perfect dodging/taking damage grants the [Non-Aggression · Defensive Stance] effect. If you deal damage to others while not under the [Non-Aggression · Defensive Stance] effect, you gain the [No Fight] effect, losing 1 Qi per second.

140s
Divine Craft · Forged Flame

Increases HP damage dealt by 0.4%. When attacked by an enemy, successfully deflecting/perfect dodging/taking damage grants the [Non-Aggression · Defensive Stance] effect. If you deal damage to others while not under the [Non-Aggression · Defensive Stance] effect, you gain the [No Fight] effect, losing 1 Qi per second.

140s
Divine Craft · Heart-Poison

Increases Qi damage dealt by 4%. When attacked by an enemy, successfully deflecting/perfect dodging/taking damage grants the [Non-Aggression · Defensive Stance] effect. If you deal damage to others while not under the [Non-Aggression · Defensive Stance] effect, you gain the [No Fight] effect, losing 1 Qi per second.

140s
Divine Craft · Forged Flame

Increases HP damage dealt by 0.4%. When attacked by an enemy, successfully deflecting/perfect dodging/taking damage grants the [Non-Aggression · Defensive Stance] effect. If you deal damage to others while not under the [Non-Aggression · Defensive Stance] effect, you gain the [No Fight] effect, losing 1 Qi per second.

140s
Divine Craft · Nourishing Water

Direct healing effects restore 0.8 Essence, with a 3-second cooldown. When attacked by an enemy, successfully deflecting/perfect dodging/taking damage grants the [Non-Aggression · Defensive Stance] effect. If you deal damage to others while not under the [Non-Aggression · Defensive Stance] effect, you gain the [No Fight] effect, losing 1 Qi per second.

140s
Non-Aggression·Defensive Stance

Non-Aggression·Defensive Stance

1
No Fight

Lose 1 Qi per second.

110s
Bellstrike - Splendor Stage1
Bamboocut - Wind Stage Damage Reflection10.6s
Stonesplit - Might Stage1
Bamboocut - Wind Stage HP Drain1
Bellstrike - Umbra Inner Demon1
Bleeding

Bleed effect.

1210m
Immobilized

Immobilized; unable to move or cast most skills

18s
Vulnerable

Increases damage taken by 20%.

18s
HP Drain

Gain 25% HP drain.

18s
Increases Vitality acquisition efficiency by 20% and dispels all Bath Immunity buffs.1
Death Immunity1
When HP is fully restored, clears HP and triggers al.1
Clears HP and triggers al.15s
When HP is fully restored, clears HP and triggers al.1
Clears HP and triggers al.15s
When HP is fully restored, clears HP and triggers al.1
Clears HP and triggers al.15s
When HP is fully restored, clears HP and triggers al.1
Triggers al when receiving Critical healing.1
Clears HP and triggers al.15s
Buffs · Page 106 | Where Winds Meet Database