Buffs
6,695| Name | stacks | duration |
|---|---|---|
| Invincibility | 1 | ∞ |
| Lv. 3 Super Armor | 1 | ∞ |
| Redirection Mitigates [Burning Blitz] and reflects it back. | 1 | ∞ |
| Subduing Aura Mind trembling with fear, taking damage continuously; cannot be dispelled | 1 | ∞ |
| Guardian's Might I Launches two alternating attacks | 1 | ∞ |
| Guardian's Might II Performs three consecutive attacks; Flame Lion gains additional HP | 1 | ∞ |
| Guardian's Might III Summons phantoms and performs four alternating attacks; Flame Lion gains additional HP and damage | 1 | ∞ |
| Treading Clouds I Charges toward the target once | 1 | ∞ |
| Treading Clouds II Charges toward the target twice consecutively; Flame Lion gains additional HP | 1 | ∞ |
| Treading Clouds III Charges toward the target three times consecutively; Flame Lion gains additional HP and damage | 1 | ∞ |
| Scorching Wind I Sprays a flame pillar toward the target | 1 | ∞ |
| Scorching Wind II Sprays three flame pillars toward the target; Flame Lion gains additional HP | 1 | ∞ |
| Scorching Wind III Sprays four flame pillars that attack a larger area toward the target; Flame Lion gains additional HP and damage | 1 | ∞ |
| Thunder Caller I Descends to deal damage | 1 | ∞ |
| Thunder Caller II Descends to deal damage in a large area; Flame Lion gains additional HP | 1 | ∞ |
| Thunder Caller III Descends to deal damage in a large area with false star points; Flame Lion gains additional HP and damage | 1 | ∞ |
| Break Lock | 1 | ∞ |
| Mountain Devourer I Deal AoE damage | 1 | ∞ |
| Mountain Devourer II Deals area damage three times while applying crowd control effects; Flame Lion gains additional HP | 1 | ∞ |
| Mountain Devourer III Deals area damage three times while applying powerful crowd control effects; Flame Lion gains additional HP and damage | 1 | ∞ |
| Lightning Rush I Pounces to cause damage | 1 | ∞ |
| Lightning Rush II Pounces to cause damage and impact; Flame Lion gains additional HP | 1 | ∞ |
| Lightning Rush III Pounces to cause damage and impact, leaving residual damage on the spot; Flame Lion gains additional HP and damage | 1 | ∞ |
| Burning Blitz I Launches up to three projectiles | 1 | ∞ |
| Burning Blitz II Launches up to five projectiles; Flame Lion gains additional HP | 1 | ∞ |
| Burning Blitz III Launches up to ten projectiles; Flame Lion gains additional HP and damage | 1 | ∞ |
| Subduing Aura Inner demons will harass the player throughout the entire battle | 1 | ∞ |
| Starfall Meteors fall at fixed intervals | 1 | ∞ |
| Starfall Meteor incoming; move away from the crowd and deflect | 1 | ∞ |
| Starfall | 1 | ∞ |
| Cannot be locked or selected | 1 | ∞ |
| Behemoth's Suppression Players are prohibited from jumping | 1 | ∞ |
| Behemoth's Suppression Burdened by heavy pressure, unable to jump | 1 | ∞ |
| Vitality Boost I Increases HP by 10% at start | 1 | ∞ |
| Vitality Boost II Increases HP by 50% at start | 1 | ∞ |
| Vitality Boost III Increases HP by 100% at start | 1 | ∞ |
| Cannot be locked | 1 | ∞ |
| Burrow + Collision | 1 | ∞ |
| Break Lock | 1 | ∞ |
| Weapon Glow Buff | 1 | ∞ |
| Bewitching Hands | 1 | ∞ |
| Hand it over! Oh no, oh no! | 1 | 8s |
| Weapon Glow Buff 2 | 1 | ∞ |
| Invincibility | 1 | ∞ |
| Immobilized Become Immobilized and lose all senses. Taking damage removes this effect | 1 | 6s |