Buffs
6,695| Name | stacks | duration |
|---|---|---|
| Drunken Precision Reduces required holding time after aiming in Pitch Pot by 1 second | 1 | 30s |
| Heart of Fire When your HP falls below 30%, trigger Vigilance: Restores 20% HP and reduces your damage taken by 20% for 10 seconds. This effect can only trigger once every 90 seconds. | 1 | ∞ |
| Heart of Fire When your HP falls below 30%, trigger Vigilance: Restores 20% HP and reduces your damage taken by 20% for 10 seconds. This effect can only trigger once every 90 seconds. Dealing or taking damage during Vigilance restores 2% HP. The healing effect can only trigger once per second. | 1 | ∞ |
| Heart of Fire When your HP falls below 30%, trigger Vigilance: Restores 20% HP and reduces your damage taken by 20% for 10 seconds. This effect can only trigger once every 90 seconds. During Vigilance, dealing or taking damage restores 2% HP; taking damage also triggers Gouging DMG once to the source of damage. The healing effect and Gouging DMG can only trigger once per second; Gouging DMG also applies Interrogation to the enemy. | 1 | ∞ |
| Heart of Fire When your HP falls below 30%, trigger Vigilance: Restores 20% HP and reduces your damage taken by 20% for 10 seconds. This effect can only trigger once every 90 seconds. Dealing or taking damage during Vigilance restores 2% HP and deals Gouging DMG once to the source of damage. The healing effect and Gouging DMG can only trigger once per second; Gouging DMG also applies Interrogation to the enemy. | 1 | ∞ |
| Heart of Fire When your HP falls below 30%, trigger Vigilance: Restores 20% HP and reduces your damage taken by 20% for 10 seconds. This effect can only trigger once every 90 seconds. Dealing or taking damage during Vigilance restores 2% HP and deals Gouging DMG once to the enemy. The healing effect and Gouging DMG can only trigger once per second; Gouging DMG also applies Interrogation to the enemy. | 1 | ∞ |
| Royal Remedy Tier 6 Effect: After leaving combat, gain 10235119 | 1 | ∞ |
| Immobilized Immobilized; return to normal after taking damage | 1 | 10s |
| Damage Immunity Shield Become immune to one instance of damage. | 1 | 3s |
| Replace | 1 | 30s |
| Burning Burning Effect | 1 | 4s |
| Burning Burning Effect | 1 | 3.5s |
| Burning Burning Effect | 1 | 3s |
| Burning Burning Effect | 1 | 2.5s |
| Burning Burning Effect | 1 | 2s |
| Frozen Frozen, unable to move or cast most skills | 1 | 3s |
| Frozen Frozen, unable to move or cast most skills | 1 | 2.5s |
| Frozen Frozen, unable to move or cast most skills | 1 | 2s |
| Frozen Frozen, unable to move or cast most skills | 1 | 1.5s |
| Frozen Frozen, unable to move or cast most skills | 1 | 1s |
| Combustion Burn over time, taking HP damage every second | 1 | 8s |
| Combustion Burn over time, taking HP damage every second | 10 | 8s |
| Poisoned Poisoned, losing HP over time | 1 | 4s |
| Charging Ram | 1 | 1s |
| Movement | 1 | 30s |
| Immobilized Immobilized; return to normal after taking damage | 1 | 1s |
| Vulnerable Increases HP and Qi damage taken by 20% | 1 | 60s |
| Heavy Increases Lightness Skill cost by 20%; unable to cast Lightness Skill | 1 | 60s |
| Itchy Stimulated, feeling an unbearable itch | 1 | 5m |
| Immobilized Become Immobilized and lose all senses. Taking damage removes this effect | 1 | 2s |
| Vulnerable Increases HP and Qi damage taken by 30% | 1 | 5m |
| Heavy Movement Speed reduced by 30%; 15% chance to stumble when casting a skill | 1 | 5m |
| Overjoyed Stimulated, laughing uncontrollably | 1 | 5m |
| Itchy Stimulated, feeling an unbearable itch | 1 | 5m |
| Unblocking Meridian Unblocking Meridian | 1 | 1s |
| Immobilized Become Immobilized and lose all senses. Taking damage removes this effect | 1 | ∞ |
| Overjoyed Stimulated, laughing uncontrollably | 1 | ∞ |
| Itchy Stimulated, feeling an unbearable itch | 1 | ∞ |
| Immobilized Become Immobilized and lose all senses | 1 | ∞ |
| Itchy Stimulated, feeling an unbearable itch | 1 | ∞ |
| Remove Immobilization Become Immobilized and lose all senses. Taking damage removes this effect | 1 | ∞ |
| Immobilized Become Immobilized and lose all senses | 1 | ∞ |
| Immobilized Become Immobilized and lose all senses | 1 | ∞ |
| Immobilized Immobilized; return to normal after taking damage | 1 | 20s |
| Immobilized Immobilized; return to normal after taking damage | 1 | 2s |
| Immobilized Immobilized; return to normal after taking damage | 1 | 4s |
| Immobilized Become Immobilized and lose all senses. Taking damage removes this effect | 1 | ∞ |
| Immobilized Immobilized; return to normal after taking damage | 1 | 20s |
| Overjoyed Stimulated, laughing uncontrollably | 1 | ∞ |
| Immobilized Become Immobilized and lose all senses. Taking damage removes this effect | 1 | 20s |