Buffs
6,695| Name | stacks | duration |
|---|---|---|
| Mark | 4 | 3s |
| Mark | 1 | 3s |
| Tenacity | 8 | 0.5s |
| Mark | 1 | 12s |
| Mark | 1 | 3s |
| Mark | 5 | 3s |
| Mark | 1 | 3s |
| Tenacity | 10 | 0.6s |
| Mark | 1 | 12s |
| Reduces healing received Reduces healing received by 30%. | 1 | 10s |
| Reduces healing received Reduces healing received by 15%. | 1 | 10s |
| Reduces healing received Reduces healing received by 40%. | 1 | 10s |
| Reduces healing received Reduces healing received by 20%. | 1 | 10s |
| Pull-in Available Mark | 1 | ∞ |
| Vulnerable Increases damage taken by 10%. | 1 | 10s |
| Vulnerable Increases damage taken by 10%. | 1 | 10s |
| Tenacity | 1 | 3s |
| Mark | 4 | 2s |
| Mark | 1 | 2s |
| Reduces healing received Reduces healing received by 30%. | 1 | 10s |
| Reduces healing received Reduces healing received by 15%. | 1 | 10s |
| Mark | 3 | 2s |
| Mark | 1 | 2s |
| Reduces healing received Reduces healing received by 40%. | 1 | 10s |
| Reduces healing received Reduces healing received by 20%. | 1 | 10s |
| HP Drain 10% HP Drain. | 1 | 10s |
| HP Drain 15% HP Drain. | 1 | 10s |
| Mitigation The next time any skill hits an enemy, it deals additional fixed damage once. If your HP is below 30% when this fixed damage is dealt, its damage is increased by 60%. | 10 | 60s |
| Humble Defense The next [Martial Art Skill] deals an additional instance of damage with 700% Attack Coefficient. | 10 | 60s |
| Mistwillow Hitting a Heavy Attack/Heavy Attack Pursuit Skill increases Light Attack/Projectile Skill damage by 12% for 15 seconds, and vice versa. Gaining this effect again after #5# seconds can refresh its duration. | 1 | ∞ |
| Mistwillow Hitting a Light Attack/Projectile Skill increases Heavy Attack/Heavy Attack Pursuit Skill damage by 12% for 15 seconds. | 1 | ∞ |
| Avoid Combat Reduces damage taken by 15%, but also reduces damage of [Martial Art Skill] by 7.5%. Stacks up to 6 times. | 6 | 30s |
| Momentum Increases the window of deflection/dodge by 25%, stacking up to 4 times. Successful deflection/perfect dodge resets the [Momentum] effect. | 4 | 60s |
| Momentum | 4 | 60s |
| Node 1 Branch 1 Sub Buff | 1 | ∞ |
| Node 1 Branch 1 Sub Buff | 1 | ∞ |
| Node 1 Branch 1 Sub Buff | 1 | 1s |
| Node 1 Branch 1 Sub Buff | 1 | 1s |
| Timid Spirit Reduces Martial Arts damage by 2%, stacking up to 10 times. | 10 | ∞ |
| Fighting Spirit Increases Martial Arts damage by 2%, stacking up to 10 times. | 10 | ∞ |
| Mark | 1 | ∞ |
| Eaglerise Dealing damage over time or healing grants 1 stack of Eaglerise: Reduces damage taken by 1.2% for 10 seconds, stacking up to 5 times. At max stacks, receives an Eagle Guard effect that reduces the next incoming damage within 10 seconds by 90% (halved when the damage comes from a boss). This effect can only trigger once every 30 seconds. | 1 | ∞ |
| Eaglerise - For Cooldown Use Dealing damage over time or healing grants 1 stack of Eaglerise: Reduces damage taken by 1.2% for 10 seconds, stacking up to 5 times. At max stacks, receives an Eagle Guard effect that reduces the next incoming damage within 10 seconds by 90% (halved when the damage comes from a boss). This effect can only trigger once every 30 seconds. | 1 | ∞ |
| Whirlsnow When you lose more than 40% of Max HP in a single instance of damage or when your HP falls below 20%, the next healing you receive restores an additional 25% of your Max HP. This effect triggers once every 60 seconds. | 1 | ∞ |
| Whirlsnow When you lose more than 40% of Max HP in a single instance of damage or when your HP falls below 20%, the next healing you receive restores an additional 25% of your Max HP. This effect triggers once every 60 seconds. | 1 | ∞ |
| Martial Arts Damage Down Reduces [Martial Art Skill] damage by 40%. | 1 | ∞ |
| Expose Bellstrike Weakness Using Meridian Touch can expose the target's [Bellstrike Weakness] for 5 seconds, dealing damage equal to 1200% Attack Coefficient. If the target has 3 different [Attribute Weaknesses] exposed at the same time, [Weakness Vulnerability] is triggered, increasing the damage they take by 20% for 15 seconds. | 1 | 60s |
| Expose Stonesplit Weakness Using Meridian Touch can expose the target's [Stonesplit Weakness] for 5 seconds, dealing damage equal to 1200% Attack Coefficient. If the target has 3 different [Attribute Weaknesses] exposed at the same time, [Weakness Vulnerability] is triggered, increasing the damage they take by 20% for 15 seconds. | 1 | 60s |
| Expose Silkbind Weakness Using Meridian Touch can expose the target's [Silkbind Weakness] for 5 seconds, dealing damage equal to 1200% Attack Coefficient. If the target has 3 different [Attribute Weaknesses] exposed at the same time, [Weakness Vulnerability] is triggered, increasing the damage they take by 20% for 15 seconds. | 1 | 60s |
| Expose Bamboocut Weakness Using Meridian Touch can expose the target's [Bamboocut Weakness] for 5 seconds, dealing damage equal to 1200% Attack Coefficient. If the target has 3 different [Attribute Weaknesses] exposed at the same time, [Weakness Vulnerability] is triggered, increasing the damage they take by 20% for 15 seconds. | 1 | 60s |