Buffs

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Namestacksduration
Hunting11s
Imprisoned1
Imprisonment11s
Jadeware

Casting Martial Art Skill activates Jadeware effect: Increases Affinity Damage by 10%, and Direct Affinity Rate by 7.5% against targets with lower Qi percentage than you or below 40% Qi. Jadeware lasts 8 seconds and can only trigger once every 12 seconds.

1
Jadeware

Increases Affinity Damage by 10%, and Direct Affinity Rate by 7.5% against targets with lower Qi percentage than you or below 40% Qi. Jadeware lasts 8 seconds and can only trigger once every 12 seconds.

18s
Formbend

Your shield duration is extended by 2 seconds. If you have more than 85% Qi or a Qi damage immunity shield, reduce all HP damage taken by 20%.

1
Hawkwing

When any of your damage triggers Affinity, increase Physical Attack by 2% for 5 seconds, stacking up to 5 times.

1
Hawkwing

Increases Physical Attack by 2% for 5 seconds, stacking up to 5 times.

55s
Eaglerise

Dealing damage over time or healing grants 1 stack of Eaglerise: Reduces damage taken by 1.2% for 10 seconds, stacking up to 5 times. At max stacks, receives an Eagle Guard effect that reduces the next incoming damage within 10 seconds by 90% (halved when the damage comes from a boss). This effect can only trigger once every 30 seconds.

1
Eaglerise

Reduces damage taken by 1.2% for 10 seconds, stacking up to 5 times. At max stacks, receives an Eagle Guard effect that reduces the next incoming damage within 10 seconds by 90% (halved when the damage comes from a boss). This effect can only trigger once every 30 seconds.

55s
Eagle's Guard

Reduces the next incoming damage within 10 seconds by 90% (halved when the damage comes from a boss).

110s
Eaglerise - For Cooldown Use

Dealing damage over time or healing grants 1 stack of Eaglerise: Reduces damage taken by 1.2% for 10 seconds, stacking up to 5 times. At max stacks, receives an Eagle Guard effect that reduces the next incoming damage within 10 seconds by 90% (halved when the damage comes from a boss). This effect can only trigger once every 30 seconds.

1
Rainwhisper

Increases all Critical DMG and healing by 10%, and further increases them by 15% when you have an HP shield.

1
Moonflare

When attacking while defending, there is a 30% chance to create a shield that absorbs up to 10% of Max HP, lasting 20 seconds. If a shield already exists, restores 2% HP in addition. This effect can only trigger once every 60 seconds.

1
Moonflare

An HP shield that absorbs damage up to 10% of Max HP. Lasts 20 seconds

120s
Moonflare

An HP shield that absorbs damage up to 10% of Max HP. Lasts 20 seconds

120s
Swift Gale

Increases Airborne Heavy Attack by 10% and knocks the target. The Knocked-Down effect can only trigger once every 10 seconds.

1
Swift Gale

Knock Down

110s
Agile Steps

Upon a successful deflection, reduces all damage taken within 2 seconds by 20%, stacking up to 3 times.

1
Agile Steps

Reduces all damage taken within 2 seconds by 20%, stacking up to 3 times.

32s
Swaying Heights

Increases the damage dealt against targets with more than 50% HP by 5%. Every 5% more HP further increases this bonus by 1%, up to 10%.

1
Flawless Defense

Reduces damage taken by 5%. When HP falls below 60%, further reduces damage taken by 1% for every 10% HP lost, stacking up to 5 times.

1
Flawless Defense

When HP falls below 60%, further reduces damage taken by 1% for every 10% HP lost.

5
Guarding Qi Core

Become immune to fatal damage once, then recover 20% HP, and become immune to damage for 3 seconds. Cooldown: 120 seconds

1
Guarding Qi Core

Immune to damage for 3 seconds

13s
Qi Deviation

Become immune to Qi Depletion once, and fully restore Qi while causing area damage. Cooldown: 120 seconds.

1
Qi Deviation

Deal AoE damage

11s
Shenque

Become immune to a single instance of damage exceeding 30% of Max HP. Cooldown: 120 seconds.

1
Shenque

Immune to one instance of damage

11s
Guarding Qi Core Enhancement1
DMG Reduction

Reduces damage taken by 50% for 8 seconds and restores 15% HP over time.

18s
Qi Sea Reinforcement1
DMG Reduction

Reduces Qi Damage taken by 50% for 8 seconds and restores 5 Qi per second during this period.

18s
Max HP UP

Increases current max HP by 5% (not counted toward Martial Mastery).

1
Max HP UP

Increases current max HP by 10% (not counted toward Martial Mastery).

1
Max HP UP

Increases current max HP by 15% (not counted toward Martial Mastery).

1
Max HP UP

Increases current max HP by 20% (not counted toward Martial Mastery).

1
Veil of Stillness

Hide yourself away to make it more difficult for certain enemies to detect you.

12m
Veil of Stillness13m
Transformation Test1
Veil of Stillness130s
Veil of Stillness1
Veil of Stillness1
Veil of Stillness1
Veil of Stillness

Hide yourself away to make it more difficult for certain enemies to detect you.

1720m
Severance Trial

Waiting to participate in the Severance Trial. Clear the Perception Forest to prove your resolve.

110080m
Waiting in Soulrend Forest

Wait for the judgment of Soulrend Forest.

1
Skill Theft - Bear1
Hysteria - Deer

During an episode of hysteria, your demeanor and posture resemble that of a deer, making bystanders also perceive you as a deer.

13m
Hysteria - Deer (Nightmare)

During an episode of hysteria, your demeanor and posture resemble that of a deer, making bystanders also perceive you as a deer.

13m 7s
Buffs · Page 26 | Where Winds Meet Database