Buffs
6,695| Name | stacks | duration |
|---|---|---|
| Bamboocut Resistance Enhancement Bamboocut Resistance Enhancement | 10 | ∞ |
| Silkbind Resistance Enhancement Silkbind Resistance Enhancement | 10 | ∞ |
| Physical Penetration Enhancement Physical Penetration Enhancement | 4 | ∞ |
| Bellstrike Penetration Enhancement Bellstrike Penetration Enhancement | 10 | ∞ |
| Stonesplit Penetration Enhancement Stonesplit Penetration Enhancement | 10 | ∞ |
| Bamboocut Penetration Enhancement Bamboocut Penetration Enhancement | 10 | ∞ |
| Silkbind Penetration Enhancement Silkbind Penetration Enhancement | 10 | ∞ |
| Conversion Enhancement Increases damage dealt by 10% for 5 seconds after casting a Dual-Weapon Skill | 1 | ∞ |
| Low HP Protection Reduces damage taken by 30% when HP is below 25% | 1 | ∞ |
| Execution Enhancement Increases the damage of Execute Skill to 25% (from 15%) | 1 | ∞ |
| Low Qi Protection - Main Buff Restores 2 Qi per second (same amount as out of combat Qi recovery) when Qi is below 30% | 1 | ∞ |
| \"Guarding Qi Core\" Become immune to fatal damage once, then recover 20% HP, and become immune to all damage for 1 second. Can only trigger once per battle. | 1 | ∞ |
| Light/Heavy Attack Damage Boost Light/Heavy Attack Damage Boost | 5 | ∞ |
| Max HP Boost Max HP Boost | 4 | ∞ |
| Damage Boost Increases damage dealt by 10% | 1 | 5s |
| Guarding Qi Core Recover 20% HP and become immune to damage for 1 second. | 1 | 1s |
| Low Qi Protection - Sub Buff Restores 2 Qi per second (same amount as out of combat Qi recovery) when Qi is below 30% | 1 | ∞ |
| Conversion Enhancement Increases damage dealt by 5% for 5 seconds after casting a Dual-Weapon Skill | 1 | ∞ |
| Dual-Weapon Skill: Damage Enhancement Increases damage dealt by 2% for 5 seconds after casting a Dual-Weapon Skill, stacking up to 5 times. | 5 | ∞ |
| Dual-Weapon Skill: HP Drain Enhancement For 5 seconds after casting a Dual-Weapon Skill, all damage dealt has 2% HP Drain, stacking up to 5 times. | 5 | ∞ |
| Defense Break Skill Enhancement Increases Defense Break Skill damage by 15% | 1 | ∞ |
| Low HP Protection Reduces damage taken by 20% when HP is below 25% | 1 | ∞ |
| Low HP: DMG Reduction Reduces damage taken by 2% when HP is below 25%, stacking up to 5 times | 5 | ∞ |
| Low HP: Damage Boost Increases damage dealt by 3% when HP is below 25%, stacking up to 5 times | 5 | ∞ |
| Guarding Qi Core Become immune to fatal damage once, then recover 10%/ 20% HP and become immune to all damage for 1/2 seconds. Can only trigger once per battle.. | 2 | ∞ |
| Execution Enhancement Increases Execute Skill damage to 20% (15% originally) | 1 | ∞ |
| Execution - Enhanced Damage Increases Execute Skill damage by 1% (15% originally), stacking up to 5 times | 5 | ∞ |
| Execution - Lifesteal Damage Execute Skill drains 3% HP of the damage dealt, stacking up to 5 times | 5 | ∞ |
| Deflection Boost Restores 5 Endurance after a successful deflection | 1 | ∞ |
| Dual-Weapon Enhancement Sub Buff Increases damage dealt by 5% | 1 | 5s |
| Dual-Weapon Skill: Damage Enhancement Sub Buff Increases damage by 2%, stacking up to 5 times | 5 | 5s |
| Dual-Weapon Skill: HP Drain Enhancement Sub Buff Drains 2% of damage dealt as HP, stacking up to 5 times. | 5 | 5s |
| Guarding Qi Core Recover 10% HP and become immune to damage for 1 second. | 1 | 1s |
| Guarding Qi Core Recover 20% HP and become immune to damage for 2 second. | 1 | 2s |
| Light Attack DMG Enhancement Light Attack DMG Enhancement | 5 | ∞ |
| Charged Skill DMG Enhancement Charged Skill DMG Enhancement | 5 | ∞ |
| Martial Art Skill DMG Enhancement Martial Art Skill DMG Enhancement | 5 | ∞ |
| Special Skill DMG Enhancement Special Skill DMG Enhancement | 5 | ∞ |
| Light Attack DMG Reduction Light Attack DMG Reduction | 5 | ∞ |
| Charged Skill DMG Reduction Charged Skill DMG Reduction | 5 | ∞ |
| Martial Arts Skill DMG Reduction Martial Arts Skill DMG Reduction | 5 | ∞ |
| Special Skill DMG Reduction Special Skill DMG Reduction | 5 | ∞ |
| Combo Enhancement Increases damage by 5% when attacking a unit being hit or controlled. | 1 | ∞ |
| Combo: DMG Enhancement Increases damage by 2% when attacking a unit being hit or controlled, stacking up to 5 times | 5 | ∞ |
| Combo: HP Drain Enhancement Drains 2% of damage dealt as HP when attacking a unit being hit or controlled, stacking up to 5 times | 5 | ∞ |
| Defense Break Skill Enhancement Restores 20 Qi when successfully breaking a target's defense with a Defense Break Skill. | 1 | ∞ |
| Max HP Enhancement Max HP Enhancement | 4 | ∞ |
| Divinecraft Gathering Enhancement | 1 | ∞ |
| Divinecraft Water Special Effect | 1 | ∞ |
| Divinecraft Refund | 1 | ∞ |