Buffs

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status effectsPage 4 / 134
Namestacksduration
Berserk16s
Wildfire

Redirects damage taken

16s
Silence

Active Skill Disabled

13s
Iron Body

Gain Super Armor, completely negate one incoming attack, and become immune to all debuffs against you

315s
Body Breaker

Body Breaker

115s
Stun

Being stunned, unable to move or cast most skills

13s
Fragile

Increases damage taken by 15%

110s
Drunkenness

Increases your Attack by 25% and allows you to drain HP equal to 20% of the skill damage

18s
Cannot be Selected130s
Jump Disabled16s
Super Armor16s
Leave Combat130s
Collision removed110s
Immobilized

Immobilized; unable to move or cast most skills

15s
Karmic Burden

70% of your damage dealt to the target will be returned to you later. Casting multiple skills will stack this damage.

110s
Taunt

Transfers a percentage of damage dealt over a certain period to the effect's source

115s
DMG Reduction

Reduces damage taken

15s
Immobilized

Immobilized; unable to move or cast most skills

13s
Super Armor1
Mark12s
Poisoned

The poisonous water from the Gleaming Abyss enters your body, causing you to lose HP over time until you are defeated. Leave the poisonous water to recover.

1
Taunt13s
Silence

Active Skill Disabled

13s
Frostbite

The chilling cold causes you to lose HP over time until you are defeated. Leave the cold area or find a campfire to recover.

1
Absorb15.2s
Slow Down

Reduces Movement Speed by 70%

13s
DMG Reduction

Reduces damage taken by 30%.

16s
DMG Reduction

Reduces damage taken by 50%.

16s
Firefly130s
Immobilized

Immobilized; unable to move or cast most skills

15s
Immobilized

Immobilized; unable to move or cast most skills

15s
Immobilized

Immobilized; unable to move or cast most skills

15s
Immobilized

Immobilized; unable to move or cast most skills

15s
Immobilized

Immobilized; unable to move or cast most skills

15s
Immobilized

Immobilized; unable to move or cast most skills

15s
Breath-hold18s
Turn off Physics13s
Absorb12.6s
Great Evasion

When a ranged attack is about to hit you, you have a chance to enter Great Evasion, deflecting the attack

130s
Lion's Roar110s
Drunken Fist16s
Immobilized13s
Poisoned

The powder of Enchanting Lotus enters your body, causing you to lose HP until you become seriously injured. Leave the Enchanting Lotus's poison range to recover.

1
Bee Venom

The venom from Whisper Bee's sting enters your body, causing you to take damage continuously over a short time

110s
Super Armor

Immune to Weak Attack's Stagger Effect

15s
Bee Venom

The venom from Whisper Bee's sting enters your body, causing you to take damage continuously over a short time

110s
Lucky Seventeen120s
Chopping Blade Qi

Lucky Seventeen's years of forging weapons condensed into this lethal energy. Once accumulated full, those affected will die from a fatal explosion.

11s
Execute Disabled110s
Super Armor130s
Buffs · Page 4 | Where Winds Meet Database