Items

When enabled, if equipped gear durability runs out and there are sufficient materials in the Bag, materials will be cons…

When enabled, if equipped gear durability runs out and there are sufficient materials in the Bag, materials will be consumed to repair automatically. Note: Unequipped gear will not trigger Auto Repair.
TextBuilds

Comments

When enabled, if equipped gear durability runs out and there are sufficient materials in the Bag, ma… | Where Winds Meet Database