Pendant - Bellstrike Umbra Purple 3
- Max stacks
- 1
- Duration
- ∞
<Charged Skill: Second Track Slash> knocks Exhausted units airborne.
<Charged Skill: Second Track Slash> knocks Exhausted units airborne.
Casting <Panacea Fan: Weapon Switch> on a unit with below 30% Qi also restores 10 Qi for them.
Casting <Panacea Fan: Weapon Switch> on an Exhausted unit also restores 10 Qi for them.
The descending AOE attack of <Ninefold Umbrella: Heavy Attack Charged Skill> knocks units with below 30% Qi airborne. This effect has a 10-second cooldown on the same target.
The descending AOE attack of <Ninefold Umbrella: Heavy Attack Charged Skill> knocks Exhausted units airborne. This effect has a 10-second cooldown on the same target.
Increases the healing of <Heavy Attack: Verdant Touch> by 30% when it is cast on a unit being hit or controlled. Also grants the target Tenacity for 3 seconds; this effect may trigger once every 15 seconds.
Gain 6% bonus damage and healing for 6 seconds when <Umbrella - Light Attack> hits a non-defending unit. This effect stacks up to 3 times.
If your Qi is above 30% when <Charged Skill: Withering Dew> hits an enemy, gain Tenacity for 3 seconds. 20-second trigger interval.
Increases the healing of <Heavy Attack: Verdant Touch> by 30% when it is cast on a unit being hit or controlled.
Gain 5% bonus damage and healing for 6 seconds when <Umbrella - Light Attack> hits a staggered or controlled unit. This effect stacks up to 3 times.
If your Qi is above 50% when <Charged Skill: Withering Dew> hits an enemy, gain Tenacity for 2 seconds. 20-second trigger interval.
Gain [Windrider] briefly (allows you to cast an enhanced Airborne Combo) when <Inkwell Fan - Light Attack Charged Skill> hits a unit with Qi below 30%.
When <Vernal Umbrella - Light Attack Charge Skill> hits a non-defending unit, it deals 1 bonus Qi damage and applies 1 stack of [Spring Spirit]. When [Spring Spirit] reaches 18 stacks, the target is Immobilized for 0.6 seconds.
Gain 6% bonus damage and healing for 6 seconds when <Umbrella - Light Attack> hits a non-defending unit. This effect stacks up to 3 times.
Gain [Windrider] briefly (allows you to cast an enhanced Airborne Combo) when <Inkwell Fan - Light Attack Charged Skill> hits an Exhausted unit.
<Vernal Umbrella - Light Attack Charge Skill> deals 1 bonus Qi damage when it hits a non-defending unit.
Gain 5% bonus damage and healing for 6 seconds when <Umbrella - Light Attack> hits a staggered or controlled unit. This effect stacks up to 3 times.
When <Heavy Attack Counter Skill: Finding Spring> hits a defending unit, it deals 25% more damage and restores 10 Qi.
Hitting the same unit with <Light Attack Charged Skill: Grave Frost> 3 times consecutively (with intervals no longer than 2 seconds) deals an additional 10 Qi damage and grants you Inner Passion.
When <Charged Skill: Burning Heart> hits a non-defending unit, it reduces their healing received by 20% for 10 seconds. If the target has Tenacity, the healing reduction becomes 40%.
Hitting a non-defending unit with <Light Attack Counter Skill: Frozen Under Spring> grants 15% HP Drain for 10 seconds.
When <Heavy Attack Counter Skill: Finding Spring> hits a defending unit, it deals 20% more damage.
Hitting the same unit with <Light Attack Charged Skill: Grave Frost> 4 times consecutively (with intervals no longer than 2 seconds) deals an additional 10 Qi damage.
When <Charged Skill: Burning Heart> hits a non-defending unit, it reduces their healing received by 15% for 10 seconds. If the target has Tenacity, the healing reduction becomes 30%.