Cooldown: 80s. Swing the Long Spear with full strength, dealing damage to units hit and launching them airbor…
Cooldown: 80s.
Swing the Long Spear with full strength, dealing damage to units hit and launching them airborne. Gain Super Armor for 8s. While Super Armor is active, deal 30% more damage, take 20% less damage, and become immune to Silence inflicted by Mystic Skills. Holds up to 2 charges.