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After a brief charge, swing forward to create a whirlwind, dealing moderate damage. Hits humanoid enemies, bri…

After a brief charge, swing forward to create a whirlwind, dealing moderate damage. Hits humanoid enemies, briefly putting them Airborne. Hits non-player enemies, applying Lingering Bone, dealing an extra 45% damage, and restoring 10 Endurance. Only restores Endurance once when hitting multiple units.

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After a brief charge, swing forward to create a whirlwind, dealing moderate damage. Hits h… | Where Winds Meet Database