Out of combat: Pull distant objects, including those from chests/backpacks. In combat: Disarm an enemy and cou…
Out of combat: Pull distant objects, including those from chests/backpacks.
In combat: Disarm an enemy and counter with their own weapon for $D$G31000001$E$F0.25$E and 2Qi damage. Damage scales with weapon weight (max $D$G31000001$E$F1$E and 8Qi damage ).
*Co-op: Only host can pull. (No disarm)
*Online: Pull in specific modes only. (No disarm)