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Throwable Facilities: In this level, use Celestial Seize to move facility objects. Throwable Facilities List: …

Throwable Facilities: In this level, use Celestial Seize to move facility objects. Throwable Facilities List: Powder Keg: Explodes when thrown, dealing massive damage. Magnet: Controls Contraptions within range when thrown. Placeable Contraptions: Mechanical Crossbow: Deals continuous massive damage after placement. Ground Spike: Deals continuous damage to units on the path after placement.

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Throwable Facilities: In this level, use Celestial Seize to move facility objects. Throwab… | Where Winds Meet Database